Prevent LODs from rendering on the ground when high up when vanilla terrain is also there

I hope this makes sense. Basically when you're high up LODs will start to render below you even though vanilla terrain exists there. Since chunks are loaded cylindrically and not spherically? I couldn't find anything to change this behaviour.
2 Replies
Miki_P98
Miki_P982w ago
There is no way to change DH’s overdraw sphere to a cylinder You can make a suggestion post if you want in #suggestions As a benefit of the current system you can get some performance back by using a mod to change vanilla to also render in a sphere E.G. BetterFPS Render Distance
lieuwe_berg
lieuwe_bergOP2w ago
I don't have performance issues so it's just a bit strange to see the flowers on the ground turn to squares lol I will make a suggestion post however.

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