Artifacts on sand in non-player generated chunks
as title says, i get weird artifacts on sand in chunks that have been generated by DH but that i haven't loaded myself. after going there and loading the chunks, the artifacts disappears when unloading it. is this a known issue?

4 Replies
Make sure you pregen the chunks before you load the with dh
Or check ur config
Ask @Miki_P98
how can i pregen? i didn't find any commands
This is caused by the worldgen mods or datapacks using 1 particular feature
You can either:
- ignore this
- remove the worldgen mod/datapack that causes this
- switch the distant generation mode to Internal Server, that mod is much slower, but has 100% correct LODs, but also saves vanilla chunks
/generators
- FEATURES: Complete generation of all LODs with mostly correct structures and trees. Does not save vanilla chunks, and is much faster than INTERNAL_SERVER unless C2ME is installed.
- INTERNAL_SERVER: Generates and saves both DH LODs and vanilla chunks, has 100% correct LODs, because it also saves vanilla chunks it takes the most amount of drive space. Generation speed will suck unless C2ME is installed.
- PRE-EXISTING: generates LODs for all existing vanilla chunks.