My chat is being spammed with errors
Absolutely no clue whats going on, my chat is continiously getting flooded with the same errors

Solution:Jump to solution
@Jckf found it, mod causing it is fluidlogged, no more errors after it was removed
https://modrinth.com/mod/fluidlogged...
Modrinth
Fluidlogged - Minecraft Mod
Allows waterlogging with any block and fluid and also allows fluids to pass through blocks. Everything without the usage of blockstates.
41 Replies
I'm using Embeddium and Oculus, and C2ME via Sinytra (it hasn't done this on any other world, and has worked perfectly fine otherwise)
if it even matters, for worldgen im using Tectonic, NS and RU
and its back after walking around a little


Cool, I've never seen this error before. Can you post /logs ?
You should send your
latest.log
file to provide additional useful information.
Logs are usually located in the .minecraft/logs
directory.
On Windows: %appdata%\.minecraft\logs
On Linux: ~/.minecraft/logs
On Mac: ~/Library/Application Support/minecraft/logs
Please upload the file to mclo.gs instead of sending the raw file. This makes reading the contents of the file a lot easier and improves the chances of you getting the help needed.
After uploading the file, click on Save
and send the link.ah sure gimme a few secs
https://mclo.gs/0thkTeA
Expect some random errors from other mods, happens with sinytra, shouldn't have anything to do with DH though
Weird. Looks like you might have some corrupted chunks
I haven't seen this before
Ah good
its a test world anyways
I'll test a new world, could be likely that C2ME corrupted a few chunks when it crashed before
Ah, yeah that might be it
nope
its happened on a new world
i'll get the log again
Try without C2ME. I see it appears in the stack trace
ok
not C2ME
https://mclo.gs/s45coh7
still happens when it isnt present
there might not actually be any chunk corruption
went to one of the chunks it said had an error, nothing but normal terrain
well ocean in this case
The problem happens some place within vanilla code, as far as I can tell. There's something named
fluidStates
that it expects a value from, but which is null
Do you need Sinytra? Aren't most mods available for pretty much all the platforms these days?nah theres still a couple I need from fabric
the main one is Fabric Seasons, because Serene seasons is pretty bad, not customizable and its devs are what I cant say in this discord due to the filter :)
How about the other way around: Do you need anything that is Forge only?
Everything I use is available for Fabric, although I don't have 1000 mods installed
Varbric?
Fingers lol
ah lol
F a b r i c
Create 6.0 isnt on fabric yet
and likely wont be for a while
tbh I might nuke some fabric mods from my pack
You could try reproducing the issue with as few mods as possible. Ie. does it happen with DH alone? What about DH + Sinytra? And what if you use the Fabric version of DH?
Will take some time though
i'll give that a try in a sec
culled a few fabric mods and testing it in case
if this doesn't work i'mma start with the worldgen mods and go from there
wait could a datapack cause this sort of thing?
I honestly don't know 🤔
whatever I removed seemed to work
no more errors
might have been Dawn API

...
disregard that
confirmed its not sinytra or any of my worldgen mods
good thing Thanos searching exists, makes sorting through mods so much faster
🙌
If you compile from source you can get the 0.0.6 update I think, though I haven't tried, I would be surprised is the latest code on GitHub is not at least partially 0.0.6 one, but there definitely would be more bugs
It is sad that fabric Crete is so far behind the forge Create 😦
Fabric Create has even more downloads then the Forge version on Modrinth!
So DH on its own?
Or some other custom content mod?

if its not what I think it is, which is fluiddlogged, then theres possibly something related to create
Solution
@Jckf found it, mod causing it is fluidlogged, no more errors after it was removed
https://modrinth.com/mod/fluidlogged
Modrinth
Fluidlogged - Minecraft Mod
Allows waterlogging with any block and fluid and also allows fluids to pass through blocks. Everything without the usage of blockstates.
Nice, and that makes sense
AHA!
GitHub
Incompatibility with Distant Horizon Chunk generation · Issue #47 ...
The mod causes an error with the Distant Horizon Chunk generation. I am on version 1.20.1 with Quilt 0.26.4. Fluidlogged is on version 2.0.1 Beta2 and Distant Horizons on version 2.2.1-a. Attached ...
lol
and the dev doesn't seem to care
lovely
tbh mid mod anyways
thanks for looking into this though jckf
You're welcome