trying to add a custom alternate recipe to a default milestone
i added my alternate recipes with their recipes and schematics, then linked the schematics to schematic_5-1 which should represent the tier 5, 1st milestone following the example mod steps, but after loading this and testing, it does not appear at all.
i was looking into contentlib but i read its for overwriting information so i didnt think that suited my goals. i added a photo for one of my schematics and recipes as well.
i spent the past three days trying to figure it out and figured it would be better to ask for some guidance at this point lol



Solution:Jump to solution
This is the best result I got from the SMD :
https://docs.ficsit.app/satisfactory-modding/latest/Development/BeginnersGuide/overwriting.html#_use_cdo_manipulation...
Overwriting and Modifying Existing Content :: Satisfactory Modding ...
It is possible to overwrite or modify content from the base game or from other mods. This is not recommended as opposed to creating your own...
12 Replies
M Cost is empty
then linked the schematics to schematic_5-1How did you do that?
Content Lib can add as well as overwrite. Its default behavior for milestones is to add, you have to manually opt in to overwriting
But since you already have a full mod you may want to do it the full mod way
Pretty sure that Example Mod has an example of adding to an existing milestone
This is also very important, remember editing the stubs does nothing to runtime
>docsearch placeholder system
This is the best result I got from the SMD :
https://docs.ficsit.app/satisfactory-modding/latest/Development/BeginnersGuide/StarterProjectStructure.html#PlaceholderSystem
Starter Project Structure :: Satisfactory Modding Documentation
Now that you’ve got your modding environment set up, let’s go over what files and folders came with the Starter Project. This pa...
in the dependencies for the schematic of the recipe, what ive seen from the example mod it did it in the same method, though im not sure if it was being placed in the mam research tree

That only stops your schematic from being available to unlock until Schematic_5-1 is unlocked
It doesn't make Schematic_5-1 unlock your schematic (i.e. unlock the alternate recipes you made)
isnt the unlock section for that?

Yes, but which schematic is this in?
so schematic represents the milestone that is researched then?
because i dont want a new milestone, i want to add it to the base game's milestone instead
Schematic can represent a HUB milestone, a MAM research node (the research node itself is a separate thing), or an AWESOME Shop buyable thing
Then you should use a CDO edit to add the alternate recipes to Schematic_5-1
>docsearch overwriting default content
Solution
This is the best result I got from the SMD :
https://docs.ficsit.app/satisfactory-modding/latest/Development/BeginnersGuide/overwriting.html#_use_cdo_manipulation
Overwriting and Modifying Existing Content :: Satisfactory Modding ...
It is possible to overwrite or modify content from the base game or from other mods. This is not recommended as opposed to creating your own...
This is what I mean by "CDO edit"