text display entities aren't transparent with bliss shaders
Does anyone have any experience using distant horizons + bliss shaders I'm having an issue wherew and show a white background which is annoying when fighting groups of mobs
https://github.com/X0nk/Bliss-Shader/issues/346
GitHub
Text Display Entities Transparency not working · Issue #346 · X0n...
Describe the bug Text Display Entities should be transparent but have a white background instead. Lot's of new servers are using Text Display Entities in place of the old text holograms and thi...
4 Replies
Current mods installed
Entity Model Features
Entity Texture Features
3D Skin Layers
Annihilating Armory (Enable Resource Pack)
Bliss Shaders (Shader Pack) (To lower fog Shader Pack Settings --> Fog Settings --> Lower FOG_START_HEIGHT to 30 or lower)
Bobby
Complementary Shaders (Shader Pack)
Cork and Balls (Enable Resource Pack)
Creative Core
Distant Horizions
Entity Culling
Euphoria Patches
Fabric API
Falling Leaves
Iris Shaders
Mod Menu
ModernFix
More Culling
Not Enough Animations
Particle Rain
Physics Mod
Presence Footsteps
Reese' Sodium Options
Server Pack Unlocker
Sodium
Sodium Dynamic Lights
Sodium Extra
Sodium Options API
Visuality
Voices Of Wynn
Wavey Capes
Wynn Icons Squared (Enable Resource Pack)
WynnBubbles
Wynncraft Hud Font More Readable (Enable Resource Pack)
Wynncraft World Event Tracker
Wynncraft: Nexus of Dark (Enable Resource Pack)
Wynnic Elemental Tooltips (Enable Resource Pack)
WynnLantern
WynnLODGrabber (Go to Distant Horizions Advanced Settings ---> Multiplayer Change to IP Only)
Wynntils
Wynnventory
WynnVista
YetAnotherConfigLIB
will pay if anyone helps fix it
What Bliss version are you using?
Bliss main or Bliss unstable?
Did you download the latest indev or latest for testers?
I think Bliss unstable has improved transparent display entities and nametags
Also make sure resourcepack sky option in Bliss is disabled as iirc it causes many issues including a nametag one
Also as you are using 3D skin layer
3D skin layer tells Bliss that your head is made of water and when you move random shadow flickers can show up across the screen
You can either:
- remove 3D skin layer
- disable waving plants in Bliss
- disable 3D head rendering in 3D skin layer's settings (other things can stay 3D)
- disable entity shadows in Bliss
Bliss main
alr lemme try these options
First they updating to unstable