Surface scatter after sculpting mesh

Hi guys! Hope you're all well. I found some interesting and annoying issue. I created a dash landscape, bake the terrain, apply a nanite. Apply the surface scatter and object masking for spline object ot scatter trees and foliage. And then I've wanted to add some details by using a vertex sculpt modeling tool. And when I've added some sculpt - the surface scatter doesnt see this and think that there is no height added. I try to add some sculpt details. apply some modifier, and try to rebuild the collision - but none worked. Here is the scrrenshoots. What do you think? Why does this happens, and how we can fix it?
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12 Replies
andreyatneo
andreyatneoOP•3w ago
UPD: After restarting engine - all goes as it should. But mb you can check why it doesnt update immidiatly after sculpt?
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DanielFreden (Dash for UE5)
I think the main issue is that our tools can't update while you are in sculpt mode, if you go back into normal UE mode/Editor it should update. Did you try this?
andreyatneo
andreyatneoOP•2w ago
Yeah, that all was made after exiting edit mode offcourse Restart is only thing that helps
DanielFreden (Dash for UE5)
alrighty, and did you use the normal sculpt tool in UE? I want to try it mysefl
andreyatneo
andreyatneoOP•2w ago
I try: - Vertex Scuplt - Dynamic Sculpt - Lattice and none of it worked
DanielFreden (Dash for UE5)
Confirmed the issue, but also noticed that moving the terrain slightly forced an update😬
DanielFreden (Dash for UE5)
Not great.. but maybe it helps for now?
andreyatneo
andreyatneoOP•2w ago
Thanks a lot! It will help offcourse
DanielFreden (Dash for UE5)
Great! Hopefully we can track down the issue at some point as well
andreyatneo
andreyatneoOP•2w ago
@DanielFreden (Dash for UE5) Hi! I've tryed your method, but doesnt worked )
DanielFreden (Dash for UE5)
Ohh Maybe it is cause I am in a newer build. Are you fine with waiting until next Dash release and hopefully then at least the workaround of moving the terrain works?
andreyatneo
andreyatneoOP•2w ago
Yeah, I can wait

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