Mods broken by Satisfactory 1.1

This thread is for keeping track of mods broken by the 1.1 update. We'll edit this post as needed to provide useful info to people. Be sure to read #announcements as well. If you find a mod broken by the 1.1 update, post the crash in here (or a debug zip) so we can keep track of what core features aren't working.
35 Replies
Acxd
Acxd4w ago
As you can see, that's related to 399795 build, and not 1.1
OwnerOOfey
OwnerOOfey4w ago
The actual SML Loader is broken
Acxd
Acxd4w ago
Yes, all mods are currently marked as broken for 1.1. There is a giant red warning in SMR/SMM
OwnerOOfey
OwnerOOfey4w ago
Ah
NEXYR
NEXYR4w ago
I noticed that the More Swatches Slots mod makes your save crash when you disable the mod, anyone has a solution ?
OwnerOOfey
OwnerOOfey4w ago
Backup?
sjhoward
sjhoward4w ago
swap to the stable branch
NEXYR
NEXYR4w ago
it doesn't work on the stable branch too
sjhoward
sjhoward4w ago
load it into SCIM and download it again >scim
FICSIT-Fred
FICSIT-Fred4w ago
[SCIM] Satisfactory - Calculator
Satisfactory helper to calculate your production needs. | Gaming Tool/Wiki/Database to empower the players.
NEXYR
NEXYR4w ago
thanks i will try that didn't work unfortunately
McCovican
McCovican4w ago
Re-enable the mod, and stay on stable.
NEXYR
NEXYR4w ago
well i really want to play 1.1 :/
sjhoward
sjhoward4w ago
@Kyrium 🇩🇪 [KMods & RR&D Team] Do you know any way of removing More Swatch Slots from a save safely?
McCovican
McCovican4w ago
Oh, I think Universal Swatch Slots has the answer. From its mod page:
Big warning here: if you have selected one or more of the swatches as a default color group be sure to uncheck them before uninstalling otherwise you will not be able to load your save without the mod !
NEXYR
NEXYR4w ago
OHHH THANKS that makes sense
sjhoward
sjhoward4w ago
good sleuthin' bud!
NEXYR
NEXYR4w ago
and that worked perfecty, thank you again !!
mantrid2k
mantrid2k4w ago
Is anyone taking a backup of their 1.0 Game Folder to keep using mods, and then upgrade their main version to the experimental branch to play the new features on their vanilla saves?
McCovican
McCovican4w ago
Probably, but wrong thread for that really.
mantrid2k
mantrid2k4w ago
yeah I am trying to find that thread if it exists
The_Creamster
The_Creamster3w ago
i don't know if this is the right place to post this but it's in relation to one of the new features in patch 1.1 that i've been using a mod for in release 1.0 in particular Andre Aquilla's "Conveyor Wall Hole", my question being how will the mod version be handled once 1.1 hits stable and mods update and performance is stable and not crashing? from memory i've only got 1 placed, maybe a 2nd/3rd? but this is more a general question as no doubt their will be those who have a lot more placed than me
Acxd
Acxd3w ago
I can't speak for Andre, but I'd think he'll simply update it for 1.1, otherwise it will mess up players' saves if he decides to discontinue the mod or he could give instructions on how to use Core Redirects CC @Andre Aquila <Aquila Industrial>
The_Creamster
The_Creamster3w ago
thanks for the insight
AndreAquila
AndreAquila3w ago
Hey Creamster!!! Yeah, i will update soon as the new sml is available. Maybe change the parent of the buildable and rename it to "Other Conveyor Wall Holes" or something . As a curiosity, i think even without the mod, no belts will be disconnected. ( only the visual holes will be removed ).
McCovican
McCovican3w ago
Another thing is that Andre's wall-holes use the floor-hole mesh, rather than CSS's new 1.1 design. So there is still at least a significant enough difference for the mod to retain value even to folk who haven't used it before (I use Andre's wall-holes everywhere, and tbh, I kinda prefer them for certain applications).
Roze
Roze3w ago
Can someone who have 1.1 installed test if HyperTunnels works w/o updating? 😄
Acxd
Acxd3w ago
no deal, SML is broken atm
Roze
Roze3w ago
ty
AinaStormborn
AinaStormborn3w ago
Any idea when SML will be fixed? This is no rant, I just want to use 1.1 and think about rebuilding my stations, although I love modular stations. 😊.
AinaStormborn
AinaStormborn3w ago
Thanks, I missed that channel. 👍 Will return to Vanilla then. Have a lovely day, you absolute legend.
Celphtomhv
Celphtomhv5d ago
My Satisfactory Mod Manager won't start. Shows "Failed to initialize ficsit-cli". Does anyone know how to do it
djGrrr
djGrrr2d ago
is it possible to have the updated mod be able to convert them to stock wall holes?

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