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in image 1 there is a mismatch between the water colors when transitioning from vanilla chunks to DH chunks

and in image 2, (which i assume is an issue with photon shaderpack), the vanilla darkness effect barely impacts my screen visibility, which makes the deep dark quite underwhelming
any ways to fix these in the shaderpack settings?
blindness still works as expected, barring some graphical glitches in DH chunks

You might have better luck asking in Photon channel on ShaderLABs DC
DH has some settings you can change to maybe match the LODs to the chunks better, but they should be left alone as the shader should match everything with them at default
👍 mmk will do