Shadows completely disappear when disabling Virtual Shadow Maps in Taj's Graphical Overhaul
I am using Taj's Graphical Overhaul mod for multiple reasons (Far Shadow Culling, Async Lighting and Nvidia Reflex Support). The Thing is, that the Option Virtual Shadow Maps draws a lot (around 30-40 FPS) of performance, when enabled. As a result I want to diseable it, but when I do that, all shadows disappear. I would be really thankful for any help. Tell me if there are any logs or more Screenshots I could provide to be helpful. Thank you for your Time and help.




4 Replies
That's because Virtual Shadow Maps act as a replacement for other shadow types. Without re-enabling those other shadows in Taj's settings, you will indeed have no shadows. VSMs are also, indeed, quite resource intensive.

Don't use VSMs. Cascaded Shadows are your best bet. I plan on making a guide on how to make your game look as good as possible without tanking your FPS because MAN does CSS need to fix some things with their version of the engine's graphics.
You're telling the person whose entire thread is predicated on them disabling VSMs to not use VSMs. I think they probably got the message already.