Server tick-lag skyrockets once a player joins with Distant Horizons installed.

Distant Horizons is installed on the server. Once a player with Distant Horizons joins, the server immediately begins to lag and stutter. My best guess is that this is from the server trying to send the player LODs. I have tried multiple different combinations of mods on the server, and this only happens when Distant Horizons is installed and a player joins with it installed as well. The Distant Horizons config has not been touched and is default on the server, as well as on the client.

Some quick info:
  • MC version [1.20.1]
  • Distant Horizons version [1.20.1 Beta 2.3.0 forge/fabric]
  • Forge version [47.3.27]
  • Using a server host, not self-hosting
  • 14 GB of ram
  • 6 CPU cores
"Logs":
Check attached file.

"Specific error messages":
Not really getting any error messages, other than "Can't keep up! Is the server overloaded? Running [X]ms or [Y] ticks behind" being sent to the console often.

"Your mod list":
Pastebin link or check attached file.

"Multiplayer or Singleplayer?":
Multiplayer.
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