Physics mod pro visual bug
Is there a setting that fixes this shader LOD ring around the physics mod pro oceans? if so please tell me the fix its so weird looking (i cant send a photo bc i forgot to take one ðŸ˜)
5 Replies
For me using the physics mod just completely makes distant horizons unstable.
How are you even getting it to work?
The ring has nothing to do with physics mod
I didn’t have much issues with DH and Physics mod and can run them together, though shaders have a LOT of problems with it so most physics stuff is disabled
To get rid of the ring either:
- disable fading between vanilla chunks and DH LODs
- use a shader that hides it better
neoforge works on 1.21.1
would you have any suggestions for high range shaders like RT shaders or PT shaders
Well for me when I used it with the physics mod it would crash anytime I changed any setting on distant horizons
Not really
I only know about SEUS PTGI GFME when it comes to PT with DH
I myself use Bliss with a pinch of custom settings