Can't get Prominence II modpack to work with DH

I'm using Prominence II Classic v.2.2.0 https://www.curseforge.com/minecraft/modpacks/prominence-2-classic and I'm trying to get it to work with DH. I've tried every version of DH available for 1.20.1 and none of them work. I've tried removing or updating/downgrading some mods here and there but I really don't want to go through 300+ mods. Has anyone else managed to get it working? If so, please share :joewait:
CurseForge
Prominence II Classic
Classic, content rich modded experience for everyone, with balance, custom content, quests and more! 947.6K Downloads | Modpacks
13 Replies
Miki_P98
Miki_P982mo ago
/logs
YAGPDB.xyz
YAGPDB.xyz2mo ago
You should send your latest.log file to provide additional useful information. Logs are usually located in the .minecraft/logs directory. On Windows: %appdata%\.minecraft\logs On Linux: ~/.minecraft/logs On Mac: ~/Library/Application Support/minecraft/logs Please upload the file to mclo.gs instead of sending the raw file. This makes reading the contents of the file a lot easier and improves the chances of you getting the help needed. After uploading the file, click on Save and send the link.
Expandular
ExpandularOP2mo ago
Using this site I saw that DH needed an updated version of Oculus, so I instead downgraded DH because updating Oculus just broke it again. I tried launching again and this is the log from that.
Miki_P98
Miki_P982mo ago
That log is... kind of empty... What Oculus version are you using right now? And what DH version? Giving support for old DH versions is vry hard so you will probably need to figure it out by yourself /binary
YAGPDB.xyz
YAGPDB.xyz2mo ago
Try a binary search and figure out which mod is causing it. So disable half of the mods, see if issue is still there, if yes disable half again etc etc until you find the mod that's causing the issue.
Tenor
Expandular
ExpandularOP2mo ago
Well, it is the latest.log. DH is 2.2.1 Oculus is 1.6.13 Yea I tried doing the halving method, but even with DH removed it would still crash on its own, due to other mods being dependent on OTHER mods.
Miki_P98
Miki_P982mo ago
That Oculus won't work with DH and shaders /shadersupport
YAGPDB.xyz
YAGPDB.xyz2mo ago
Distant Horizons and Iris Shader Support Requirements: - DH 2.1 + Iris - Minecraft 1.20.1, 1.20.4, 1.20.6, 1.21 - Sodium 0.5.8+ - Iris 1.7.0 - 1.7.3 - Fabric API - A compatible shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e - DH 2.2 + Iris - Minecraft 1.20.1, 1.21.1 - Sodium 0.5.8+ - Iris 1.7.5, 1.8, or newer - Fabric API - A compatible shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
Miki_P98
Miki_P982mo ago
Oculus versions match Iris with the exception of Oculus 1.8 being Iris 1.7.5 Either you need a working Oculus DH combo or remove Oculus all together
Expandular
ExpandularOP2mo ago
I'll try removing Oculus and testing with various DH versions, my PC isn't beefy enough to handle DH + Shaders anyways. The modpack still works without Oculus so thats good atleast.
Expandular
ExpandularOP2mo ago
So with Oculus removed not one of the DH versions I had worked with the modpack. I tried one last time with DH 2.3.0-b without Oculus, here's that log https://mclo.gs/uN3EBEo
Expandular
ExpandularOP2mo ago
Should I pay attention to the [main/WARN] lines?

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