Modular Load Balancers
Can these be used wirelessly to transmit items across a couple foundation blocks or do these need to be connected/snapped?
Solution:Jump to solution
They currently do not need to remain connected. but must start connected. Unless you use the digby tool found in another mod to connect them.
15 Replies
Solution
They currently do not need to remain connected. but must start connected. Unless you use the digby tool found in another mod to connect them.
Oh interesting. So I can use a whole bunch of blocks to spread them out and then I can delete those blocks, having a gap between them and they'll still be connected? That's what you're saying?
Yup. And you can use the digby tool to connect isolated groups if you forgot that step but it's not in the modular load balancers mod you need the 2nd one with it
Interesting, I'll go ahead and grab that tool, ty
Can you mark my question as solved? I'm not sure I did it right
nvm, got it
Ok this is weird. Since installing this mod, and updating "Show Enemy Health" at the same time, my frame rate went from over 100 fps to 9-13 fps
I'll uninstall the digby mod and see if that helps
It shouldn't have an effect on FPS, but let me know
I uninstalled digby and no change. I tried turning on DLSS and no change. Still around 10 fps. Hell, I turned everything from ultra down to low and still no change, 10 fps
the only thing I did was update show enemy health
(aside from digby)
I'm going to disable show enemy health and restart
That was the issue. Hey @AndreAquila , your update bricks my game. After disabling it, I was able to turn my settings back to ultra and disabled DLSS and it works as it should. I'll retry digby now.
Digby works perfectly fine, thanks.
I think it will work correclty now... 🙂 Let me know DC!
SMM Doesn't show any updates, yet I when I went in to test it, it works fine now. Interesting. Thank you!
actually, when I went up to a mob, the health didn't display until he was in the red.
It's weird, sometimes it'll show up just fine on some mods, and not at all on some others
Yeah, it's REALLY buggy. Sometimes it'll show the colored bar without any text/numbers, and some other times, it'll properly display it, and then sometimes it won't show it at all. I'll make a video and show you.
@Andre Aquila <Aquila Industrial> It also takes a VERY long time for your laser power lines to update lol Anyway, here's the video of the enemy status mod:
Twitch
Satisfactory: Enemy Health Status Mod Issues - mistertrizzle on Twitch
mistertrizzle went live on Twitch. Catch up on their Satisfactory VOD now.
Hey Andre, have you had a chance to view my video on the glitchy Enemy Health status mod?
(either the bot's message was deleted or there was not actually a solved message marked)
Hey DC! I just pushed an update. I've sped up the enemy search and added extra text components, so hopefully, no more enemies without text! Let me know if it's working properly for you! 🙂 It'll still take about 10 seconds to kick in when you load a save, but I'm hoping it's much more consistent now and shows text for all enemies. Thanks so much for testing, and please let me know how it goes!
I've updated it on my end. I'll try to get to testing it this weekend or next week, otherwise it'll be a few weeks.
@Andre Aquila <Aquila Industrial> https://www.twitch.tv/videos/2418983974
Twitch
Satisfactory: Enemy Health Mod Test - mistertrizzle on Twitch
mistertrizzle went live on Twitch. Catch up on their Satisfactory VOD now.
Seems to be working MUCH better now. There was once or twice where there seemed to have been a delay but night and day difference, thank you!