Chunks disappearing when going out of normal render distance ( 12 chunks )
Ive disabled all the performance mod in my modpack and it still do it is there any of those mods included in the images that may cause that



16 Replies
/logs
You should send your
latest.log
file to provide additional useful information.
Logs are usually located in the .minecraft/logs
directory.
On Windows: %appdata%\.minecraft\logs
On Linux: ~/.minecraft/logs
On Mac: ~/Library/Application Support/minecraft/logs
Please upload the file to mclo.gs instead of sending the raw file. This makes reading the contents of the file a lot easier and improves the chances of you getting the help needed.
After uploading the file, click on Save
and send the link.i guess ill get the forge one
Did you applied the Alexe's caves fix?
whats that
The fix required to run Alexe's caves and DH together
The info is in the FAQ
#faq-mod-support
may have somehow not seen that fix
works fine !
but any settings to pre generate
increase the CPU load to maximum if you don't plan to play during pregen or if you don't mind the lag
but do i use a mod like chunky even tho it is not recommended
No, as you know it is not recommended
so i just put cpu load on max and it will pre genrate chunk so i dont get to go manually generate them ?
It is:
1. Slower
2. Causes issues
3. unneeded
and for that @Miki_P98
yes
/generator
- FEATURES: Complete generation of all LODs with mostly correct structures and trees. Does not save vanilla chunks, and is much faster than INTERNAL_SERVER unless C2ME is installed.
- INTERNAL_SERVER: Generates and saves both DH LODs and vanilla chunks, has 100% correct LODs, because it also saves vanilla chunks it takes the most amount of drive space. Generation speed will suck unless C2ME is installed.
- PRE-EXISTING: generates LODs for all existing vanilla chunks.