Distant Horizons multiplayer update not working
Hello me and my friend are playing minecraft and for some reason distant horizon only loads lods to wherever i go and not like the new update where it syncs with the host, we are playing lan (simulated) and using localtonet to simulate it, is there any fix so that i can see what my friend also sees without having to travel to it
35 Replies
Can you send a screenshot of your f3 menu?
And what modloader are you using?
neoforge

also i am posting this on the behalf of my friend
hes banned lol
never joined once but somehow banned
div3d is the user if its okay for him to be unbanned somehow
You would have to ask a moderator for that, I don't have the permissions for that
Neoforge is known to have an issue with serverside support on LAN. I don't think theres a fix for that yet
Does this happen on all Neoforge variants?
Wdym variants?
Do you mean different DH versions?
Yeah but also does forge have the same problem?
DH 2.2 or below doesn't have serverside support, so that wouldn't work
I've only seen the issue happening on mc 1.21.1+, so forge for 1.20.1 might work
i cant find any information about why they were banned or messages they send, so im gonna assume they got banned for being a hacked account that send a scam link.
they have full controll over the account? 2fa enabled?
Yes he is asking if he is able to join back to this server as he has lots of questions
?unban div3d

oh
-------
unbanned
thank you he says hes in now
edited it
lol
i didnt know the unban needed an id
from here on he will be asking questions here lol i was just doing it for him
jesus finally you know how hard it was to explain what i was trying to say to this guy
ban1111
nowow
no
pls
lol
anyways about the problem 1.21.1+ are the only known variants to have this issue right?
I've only seen it happen on 1.21.1+, but it might just aswell exist on versions below 1.21.1
Also something out of the topic but more or less the same ig,
why is e4mc very laggy when combined with this mod
Maybe bandwidth requiredment to send all the LODs around?
Try reducing the max DH bandwidth
where is that setting
is it in server?
advanced, server. on the client

oh yeah we fiddled with that already
we set it to 0 as per said on the description "removes the limit"
didnt do anything
i mean sure 4 mbps increase but still says connection reset
ive kind of just came to the conclusion that distant horizon isnt optimized enough for e4mc small relays
and its not laggy when not using DH?
well you want to decrease the limit, so to not overload the connection, not increase/remove it
yes
ive not heard anyone else complain about e4mc + DH
oh i cant say that
heck
ooooh bad word
maybe its our internet connection
we do live in a garbage country
but still i dont think 500 mbps is too little