Exclude Block Entity Models from chunk fade (VS ships)
Great improvements with the latest update!
Since the addition of fading, VS ships (all entities actually) will becomes invisible at long distances. ValkyrienSkies allows you to tweak how far entities stay loaded / start loading, and with Embeddium you can greatly increase their drop-off range.
When toggling to shaders, this issue is not present since fading isn't applied (i presume), but it does allow you to see your ships from very far away. I miss that on the vanilla rendering without having to completely disable fading.


2 Replies
You need an addon for LOD entity rendering
You can also try using enhanced block entities mod, idk if it will help, but it might
Hey ! I understand that this is possible with the addon, you've suggested it before in fact, but i think this is doable at on a code-level though some layer sorting.
I'm only suggesting ⭐