LOD not working on server, Black border
No matter what i set my stuff to, it all looks like this. Fabric 1.21.1 on server and client.

16 Replies
It looks like it happens wherever i set the server render distance to
server
OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='Error has been generated. GL error GL_INVALID_OPERATION in (null): (ID: 173538523) Generic error'
client log has about a billion of theseAn update to the latest nightly build should fix this.
The other issue is probably the same as this: https://discord.com/channels/881614130614767666/1349892801868992512
on the latest nightly I also get
[Render thread/INFO] [mojang/GlDebug]: OpenGL debug message: id=2, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION in glBufferData(immutable)
but everything seems to work?yes it should still work.
and the nightly build only suppresses it i believe
Nightly build should fix the problem
@Banana Not sure if you found the solution to this or not, but I also had a similar issue and was solved after doing the Alex's Caves config
It's not, in my case its not loading anything outside of like 1 chunk outside my render distance
like when i move away, stuff unloads
Is there a list of incompatible mods somewhere?
yep removing methane fixed it

however now there is this fog border, how do i remove that?
/fog
You can remove fog in the config at: Advanced > Graphics > Fog > "Disable vanilla fog" or with mods like Sodium Extras, Optifine, or some other fog removal mod.
If the fog is still there and you have BCLib installed, you have to disable BCLib’s fog too.