Crashes On Startup
Game has been crashing on startup for a while the only fix I have had is to downgrade SML, any ideas on how to fix or if there will be one?
41 Replies
Automated responses for Unbeat (728432031364546570)
Key Details for SMMDebug-2025-03-12-01-34-23.zip
Outdated mods found!
Curve Builder can be updated to
1.1.0-pre.1
Update these mods, there may be fixes for your issue in doing so.Crash found in FactoryGame.log
It has been attached to this message.
Crash found in FactoryGame_ddd49d2e_Local_Stable_WindowsClient.log
It has been attached to this message.
Will that mod not update?
what mod? it says everything is up to date on my launcher
the automated response says that curve builder has an update
you are meant to read what the bot generates š
The Curve Builder update probably isn't important at least. It's mostly feature previews and some non-halting bugfixes. I think that's why it doesn't auto-update.
oh huh lol gonna be honest didn't realize the bot ever gave me a generated "hey this it whats wrong message" xD
so just gotta wait it out until someone fixes it?
Yeah, my version of CB hasn't auto-updated either actually.
Huh, fair enough then
Well, we haven't figured out what "it" is that needs fixing yet, heh.
The bot's response isn't guaranteed to be your fix, but it's the best first place to start
oh fair lol I thought the "Non-halting bug fixes" was the issue but I see your talking about what the updated CB is
I'll keep that in mind
But if Mc isn't having the same issue with an un-updated version of CB then I'm left scratching my head because I'm not sure what else could be going on
Could you export your mod profile and send it through
That stacktrace is pretty lol though
>debugmods
Follow this flowchart to troubleshoot issues caused by mods (crashes, unexpected behavior, etc.). More information can be found on the docs: https://docs.ficsit.app/satisfactory-modding/latest/faq.html#_how_can_i_troubleshoot_crash_issues
the mod list or the debug report again?
Okay, I want you to try launching the game with 2 mods disabled: 1) Refined Power; 2) Additional500InventorySlots (probably unrelated to your crash but it's bad juju anyway).
the export button there

how do I disable certain mods?

press the play button on the mod and it'll switch to a pause; that'll mean it's disabled
teamwork š
Okay how come smm is telling me the mod profile was made with a newer version of the game?
Are you certain you're not on experimental?
LogInit: Net CL: 385279
Unless you updated then made the profile then rolled back
ok I disabled both and it still crashed š¦
I'm checking through them now, it's happening on my machine too
Run the save through SCIM?
It's not even getting to the main menu
Oh, wait, it was only the profile you were sent.
+
it isn't save specific
Oooops that was an elbow type lol, I got distracted while I was reading the thread hahaha
MPSync is your culprit
ā¤ļø
get rid of that and you should be fine
so why it work when I downgrade then?
Solution
MPSync must need to be recompiled for 3.10.0
I don't use it and neither does anyone I know
It is popular so weird to not have anyone else report it
I'll probably just wait on a fix because me and my friends all use it, its a good mod lol
Actually, now that you mention it, I did see a report about it the other day, it just didn't make it into a #help-using-mods thread.
Ooop, well there you go
ok thanks everyone appreciate it lol I learned a lot xD, i'll mark the message as a solution
Sweet as