Initialization crash when using Oculus (/Iris)

Hello, Please let me know if you need additional information. As mentioned, on game load, when compiling mods the game crashes. Crash log: https://mclo.gs/jJ7jHeS latest.log: https://mclo.gs/xvA2vfj MC version: 1.20.1 FML version: 47.4.0 Java version: 17.0.8 You might notice that in the crash log it says "Embeddium instance tainted by mods: [oculus]" which makes no sense since Oculus depends on embeddium. Regardless, launching MC with just Embedium + Oculus creates no issue. Yes, I'm 100% sure the issue is with DH and Oculus as I ran quite a few tests. (Also, loading MC with just DH active, it runs fine and the mod works correctly). Initially I had Oculus v1.8.0 which was also crashing the game on load (without DH). So I installed v1.7.0 and then it worked fine. I have tested DH v2.2.0 and 2.2.1, both gave the same result. Any advice is much appreciated.
Solution:
For DH 2.2+ you need Iris 1.7.5+ (Oculus 1.8+)
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5 Replies
Miki_P98
Miki_P982mo ago
/shadersupport
YAGPDB.xyz
YAGPDB.xyz2mo ago
Distant Horizons and Iris Shader Support Requirements: - DH 2.1 + Iris - Minecraft 1.20.1, 1.20.4, 1.20.6, 1.21 - Sodium 0.5.8+ - Iris 1.7.0 - 1.7.3 - Fabric API - A compatible shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e - DH 2.2 + Iris - Minecraft 1.20.1, 1.21.1 - Sodium 0.5.8+ - Iris 1.7.5, 1.8, or newer - Fabric API - A compatible shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
Solution
Miki_P98
Miki_P982mo ago
For DH 2.2+ you need Iris 1.7.5+ (Oculus 1.8+)
_Sparksie
_SparksieOP2mo ago
Yeah, I just noticed. Gonna run a few more tests. Sorry!
_Sparksie
_SparksieOP2mo ago
Not sure why v1.8.0 Iris wasnt working before. Now seems fine and stable. Am running 100+ mods... Thanks

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