Sharp Transition b/w Vanilla & DH chunks

I've noticed a bit of a sharp transition between vanilla chunks and LODs which is prominent especially when shaders are used, is there any way to smooth it out or make things blend together more?
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4 Replies
Miki_P98
Miki_P984w ago
Shaders can re-implement blending DH's vanill to LOD belnding if they want to I know that Shrimple has it
FidexMultiverse
FidexMultiverseOP4w ago
I see, do all shaders which support DH have this option?
Miki_P98
Miki_P984w ago
No, I think much less then a half The only I know of is Shrimple Bliss does not have it (or at least not a great implementation) Photon did not have it last time I used it
FidexMultiverse
FidexMultiverseOP4w ago
That's the one I planned to use for a project but I guess I'll play around with shrimple for now and see how it goes

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