My game crashes when loading in, but only in multiplayer servers
This is really weird and I've tried reinstalling the instance, DH and running with indium. It works fine in singleplayer and I can join a server one time in a new instance of the game and then it crashes immediately on loading in before seeing anything at all. Its minecraft 1.21.1 with DH 2.2.1-a and Fabric 0.16.10
9 Replies
/logsstored
You should send your
latest.log
file to provide additional useful information.
Logs are usually located in the .minecraft/logs
directory.
On Windows: %appdata%\.minecraft\logs
On Linux: ~/.minecraft/logs
On Mac: ~/Library/Application Support/minecraft/logs
Please upload the file to mclo.gs instead of sending the raw file. This makes reading the contents of the file a lot easier and improves the chances of you getting the help needed.
After uploading the file, click on Save
and send the link.Make sure the server DB folder and the DB files themselfs are not set to be readonly
Sorry, how do I check that?
right click on them in file explorer
/lodstored
Single Player:
- Overworld:
.minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite
- Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite
- End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite
- Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite
Multiplayer:
- .minecraft/Distant_Horizons_server_data/SERVER_NAME/
does that work on mac too?
sorry forgot to mention that
yes
its wherever your minecraft is located