Quality Adjustments

Hi Everyone, I have everything up and running finally and I love it. Took a minute but I've just about gotten it to where I want it except for a few things I was hoping for support on. - Hard line grass cut off. I can instantly see where grass stops generating. Is there anyway to smooth this out or push it out farther? - Flowers paint the block. I understand most of this is by design, but anyway to load items farther or skip small colored items? I am currently running with: Neoforge, 1.21.4 Client render of 12 chunks. (Upping to 32 didn't change much). 256 LOD chunk render distance radius. (I tried upping and lowering this) Max quality preset from everything I can tell. CPU load #5. I've maxed out about everything I can find but can't make that grass smoother haha. Any help would be much appreciated. Thanks everyone.
1 Reply
Miki_P98
Miki_P982mo ago
1. Without shaders you can update to DH 2.3 to smooth out the transition between vanilla and DH With shaders you have to use a shader that has a similar blending feature like Shrimple 2. You can controlled which block should be skipped and if the skipped blocks should tint the block below them in the settings Consider decreasing the quality preset to high, unless you are always zooming in with a zoom mod, even medium is good enough for casual gameplay. Though that is of course your choice

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