These ground to ceiling shadows always appear just outside of my vanilla render distance.
When I increase my render distance, the issue still stands, only farther away. I'm sure it's DH. Issue occurs with and without shaders. I have 32 gigs of allocated RAM, using Indium, and Sodium. (Modrinth app.)
Singleplayer, 1.21.x
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Solution:Jump to solution
Increase the vertical quality (or the whole preset) and/or decrease the cave culling height to the ground level or below
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