Game hangs up after 30-50 minutes

Hey, we are using a bunch of Mods and after 30-50 minutes, the Game hangs up. The Dedicated Server (selfhosted) continues to run. What we have tested: - Withoud any Mod, the game isn't hanging up - We tested each mod, no problem - We figured out, when we have following mods installed: Dimensional Depot Downloader, Fluid Dimensional Depot, No Power Line Management, Instant Upload Speed, Unlimited Dimensional Depot - The game hangs up (Not the Server). - When we play in Singleplayer, its all working. - We tested another Dedicated server with the same Mods, the game hangs up. We tested Experimental Branch, same problem Can anyone help us?
106 Replies
sjhoward
sjhowardβ€’2mo ago
Just to check, this log was generated straight after a freeze, before relaunching the game?
Fantasenf
FantasenfOPβ€’2mo ago
yes
sjhoward
sjhowardβ€’2mo ago
yeah your local log just ends, then your server log says the connection times out ~30 second later I don't see anything helpful for diagnosis in there, unfortunately
Fantasenf
FantasenfOPβ€’2mo ago
😦
sjhoward
sjhowardβ€’2mo ago
is this happening just for you or also friends?
Fantasenf
FantasenfOPβ€’2mo ago
also my friends. but not on the same time
sjhoward
sjhowardβ€’2mo ago
looks like all the mods you've narrowed it down to are by @Andre Aquila <Aquila Industrial> - any ideas buddy?
AndreAquila
AndreAquilaβ€’2mo ago
Hmm, maybe that mod helps: https://ficsit.app/mod/FixReliableBufferOverflow Maybe it is too much info redistributing into the players. If you could try.
Fix Reliable Buffer Overflow - SMR
Fixes the Reliable Buffer Overflow caused by the conveyor belt chain subsystem when there are too many items
sjhoward
sjhowardβ€’2mo ago
πŸ€” usually I'd expect that to show up in the log, rather than the game to just freeze
Fantasenf
FantasenfOPβ€’2mo ago
ok, i test it. thx
Fantasenf
FantasenfOPβ€’2mo ago
Sadly no 😦 @Andre Aquila <Aquila Industrial>
AndreAquila
AndreAquilaβ€’2mo ago
[2025.02.26-16.50.46:559][310]LogGame: Warning: ConveyorChainSubsystemPatchSubsystem::Tick: 940 seems like something related to that log... there is a lot of them 😦
Fantasenf
FantasenfOPβ€’2mo ago
What can i do?
AndreAquila
AndreAquilaβ€’2mo ago
i asked about this Warning line. but didnt get an answer yet. I never saw this warning before 😦 ... maybe its better continue without those mod for now. As the error is related to conveyors... Maybe uninstralling the Dimensional Depot Downloader. The other ones dont have conveyors.
Fantasenf
FantasenfOPβ€’2mo ago
Arrh that hurts.
OnkelBier
OnkelBierβ€’2mo ago
If we kept the Downloader mod in but used this "Small Downloader and Uploader" (i.e. not the large version), would that make a difference?
AndreAquila
AndreAquilaβ€’2mo ago
not really 😦 The small downloader will actually add more machines to the Downloader mod. It will be better to only have the "Downloader".
OnkelBier
OnkelBierβ€’2mo ago
Hmm okay πŸ˜…
Fantasenf
FantasenfOPβ€’2mo ago
sooo... i removed the downloader Mod... but... same problem
AndreAquila
AndreAquilaβ€’2mo ago
>debug
FICSIT-Fred
FICSIT-Fredβ€’2mo ago
We need more information to help you. Before launching the game again, open the Mod Manager and use the "Generate debug info" option, then send the zip file produced in #help-using-mods. This ensures that your help request won't get buried and forgotten in other, non-help channels! If you need to access older log files, see https://docs.ficsit.app/satisfactory-modding/latest/faq.html#Files_Logs
AndreAquila
AndreAquilaβ€’2mo ago
No, thats not what i wanted... hehe The best way will be removing and readding the mods to really see what is the culprit
sjhoward
sjhowardβ€’2mo ago
>debugmods :wonke:
FICSIT-Fred
FICSIT-Fredβ€’2mo ago
Follow this flowchart to troubleshoot issues caused by mods (crashes, unexpected behavior, etc.). More information can be found on the docs: https://docs.ficsit.app/satisfactory-modding/latest/faq.html#_how_can_i_troubleshoot_crash_issues
Lynkfox
Lynkfoxβ€’2mo ago
If it is related to the buffer fill bug, that's supposedly going to be alleviated some in the next patch.... But usually that hits on login to a server\mp not randomly in the middle
OnkelBier
OnkelBierβ€’2mo ago
I would like to test something else before we continue to investigate whether or which mod is causing the crashes. Is there a way (that even a beginner can understand) to transfer everything we have built so far into a new, fresh savegame? This way you could at least rule out that the save game is defective. So now it's just an idea, I don't know if it works πŸ˜….
Lynkfox
Lynkfoxβ€’2mo ago
Not really? But if the save game is corrupt then just loading it into scim and downloading it again is, assuming not a complete horrendous corruption, usually enough to fix things (scim had its own encoder to build save files it activates when you "download" the save)
OnkelBier
OnkelBierβ€’2mo ago
Now you have to help me, what is Scim? Please don't get angry, but so far I've only concentrated on playing and less on what's around it πŸ™ˆπŸ˜…
AndreAquila
AndreAquilaβ€’2mo ago
>scim
FICSIT-Fred
FICSIT-Fredβ€’2mo ago
[SCIM] Satisfactory - Calculator
Satisfactory helper to calculate your production needs. | Gaming Tool/Wiki/Database to empower the players.
AndreAquila
AndreAquilaβ€’2mo ago
Its the interactive map.. you can upload and download your savegame there πŸ™‚
OnkelBier
OnkelBierβ€’2mo ago
Ah okay, yes I know that site. I've already uploaded the savegame there to integrate a mega blueprint. But there was a mistake before and after πŸ˜…
Lynkfox
Lynkfoxβ€’2mo ago
No worries. Alphabet soup acronyms are hard Just load the game and download it immediately. It's fairly good at cleaning up random corruption
OnkelBier
OnkelBierβ€’2mo ago
Yes, especially if you have to work with Google Translate because you don't speak English πŸ˜…. Please be indulgent πŸ™ˆ
Fantasenf
FantasenfOPβ€’2mo ago
sooo... after a long testing... i played now 2 hours and had no freezes. It looks like, the "Fluid Dimensional Depot" is the annoying (NervensΓ€ge). I Hope, thats it.
OnkelBier
OnkelBierβ€’2mo ago
I can now confirm that too. I could now play for about 3 hours straight without the game crashing. Thank you πŸ‘
Robb
Robbβ€’2mo ago
>mod fluid dimensional depot
FICSIT-Fred
FICSIT-Fredβ€’2mo ago
Fred Mod Searchβ„’
Fluid Dimensional Depot
Adds a Fluid Uploader and a Fluid Downloader to teleport fluids around the world. EA: :white_check_mark: EXP: :white_check_mark: Last Updated <t:1732625724:R> Created by Andre Aquila
If this isn't the mod you were looking for, try a different spelling.
Robb
Robbβ€’2mo ago
@Andre Aquila <Aquila Industrial> fyi... not sure if there is anything you can do about it without more info though
Fantasenf
FantasenfOPβ€’2mo ago
when you need something from us, tell us πŸ˜‰ we will wait for n update to test it.
AndreAquila
AndreAquilaβ€’2mo ago
I wrote a note in the description about the dedi server problem. Will look on it asap, see if i can fix in any way
Fantasenf
FantasenfOPβ€’2mo ago
did you find the problem?
AndreAquila
AndreAquilaβ€’2mo ago
not yet, but i think its related to the frequency... maybe it have to be slower in server
Fantasenf
FantasenfOPβ€’2mo ago
hmm should we thΓ©st it without instant upload?
AndreAquila
AndreAquilaβ€’2mo ago
yes!! interesting... it will be a good info! Let me know i can try to pack a slower version too. .but lets see if without instant upload it disconects too.
Fantasenf
FantasenfOPβ€’2mo ago
ok i test it so i tested it... i played 2,5h and then... game crashes
AndreAquila
AndreAquilaβ€’2mo ago
Do you have this crash log? That time it didnt just hangs up? Hmmm wihtout instant upload seems to be taking more time before it crashes. just updated the auto dowload mod to work with dedi servers πŸ™‚ Let me know if it works now. Im testing the fluid depot now on my server game... waiting to the crash happen
Fantasenf
FantasenfOPβ€’2mo ago
Γ„h ya, i mean, IT hangs up πŸ˜‚ I Will Do this evening πŸ™‚ Aaaand i am a du Bass, bc i forgot to take the log Do you need that? I dont wanna test 2,5h πŸ˜‚
AndreAquila
AndreAquilaβ€’2mo ago
Don't need... πŸ™‚ if happens again it can help! Stil dont know why is crashing
Fantasenf
FantasenfOPβ€’2mo ago
Ya but i deleted the mod bc we use the no fuel mod as an temp alternative What if, you change the speed, and i Will test it, before you Release smthing
AndreAquila
AndreAquilaβ€’2mo ago
Im looking in the code... Are using any fluid depots inputs or outputs?
Fantasenf
FantasenfOPβ€’2mo ago
No. Should i give you the mod list?
AndreAquila
AndreAquilaβ€’2mo ago
yeah, lets take a look... The fluid depots only really modify the game when you have the fluid input or output
Fantasenf
FantasenfOPβ€’2mo ago
AndreAquila
AndreAquilaβ€’2mo ago
The worst mods for dedi serv, in my opinion... heheh Dimensional Depot Downloader Small Downloader and Uploader Instant Upload Speed No fluids in the game No Power Line Management Thousand Slots Redux I heard somebody talking about a HoverPack mod crashing the game, but dont know if its that you using Buuuut... now im thinking about Thousand slots and the UObjects.. Maybe the uobjects is exceeding... You could monitor the uobject, installing that mod only in your client.. and see if the uobjects is getting too high: https://ficsit.app/mod/Th3UObjectCounter
UObject Counter - SMR
Adds an in-game UObject counter.
AndreAquila
AndreAquilaβ€’2mo ago
uobjects is something that can grow by time, specially when we have a lot of mods
Fantasenf
FantasenfOPβ€’2mo ago
we have soooo much mods from you... but these mods you wrote, are perfect for dedi πŸ˜‰ we have no problems with it. And the hoverpack has no problems on our server. the thousand slots mod was installed AFTER we deleted fluid depot with the fluids mod on?
AndreAquila
AndreAquilaβ€’2mo ago
try with them on.,.. see if in like 30 minutes. 1 hour, if the uobjects starts to get too high
Fantasenf
FantasenfOPβ€’2mo ago
ok. then i have to modify the server Γ€h... with or without instant upload speed?
AndreAquila
AndreAquilaβ€’2mo ago
maybe without is better
Fantasenf
FantasenfOPβ€’2mo ago
ok
AndreAquila
AndreAquilaβ€’2mo ago
i think this mod is too much ehehhee i should put a very slower speed
Fantasenf
FantasenfOPβ€’2mo ago
maybe only for fluids... for items its nice and makes no problems one Offtopic: in extra milestones... The Aurorium Gas didnt work
Fantasenf
FantasenfOPβ€’2mo ago
No description
AndreAquila
AndreAquilaβ€’2mo ago
ops let me fix it now
Robb
Robbβ€’2mo ago
is it because it produces exactly 50 fluid units? that's my guess
Robb
Robbβ€’2mo ago
a test recipe producing exactly 50,000 water units still runs fine for me
No description
Robb
Robbβ€’2mo ago
continues to work with pipes connected and flushing the liquid out
AndreAquila
AndreAquilaβ€’2mo ago
hmmm.. I also thought that was why... but the original recipe actually produces 25
AndreAquila
AndreAquilaβ€’2mo ago
i think its multiplying by another mod
Robb
Robbβ€’2mo ago
or a somersloop maybe? what is the stack size of fiber?
Fantasenf
FantasenfOPβ€’2mo ago
somersloop mom
Fantasenf
FantasenfOPβ€’2mo ago
No description
Fantasenf
FantasenfOPβ€’2mo ago
didnt work
AndreAquila
AndreAquilaβ€’2mo ago
organic fiber is set wrong yeah... its the organic fiber.. only 200 of stack its supposed to be 500
Robb
Robbβ€’2mo ago
have you updated your project to SML 3.10 yet by chance? I would like to see if the new recipe linter catches that or not https://docs.ficsit.app/satisfactory-modding/latest/Development/UpdatingFromSml39.html#_recipe_linter
Fantasenf
FantasenfOPβ€’2mo ago
and another question: In the Fluid Dowloader, there are 2 types from most of the Fluids in there. See Screen
Fantasenf
FantasenfOPβ€’2mo ago
No description
Fantasenf
FantasenfOPβ€’2mo ago
the green and the gray beside are molten nickel.
AndreAquila
AndreAquilaβ€’2mo ago
Not for that mod yet... i will copy that mod with the dependencies now... let me see if it catches. Are they from the same mod, or from different mods? its too good to be true Robb πŸ™‚ LogSMLEditor: Error: [/SMLEditor/Recipe/RecipeLinter/AssetAction_CheckWithRecipeLinter]: [Lint_Recipe_Product_StackSize_C] This recipe creates products in quantities over their stack size. This will prevent the machine from ever running the recipe as it forever waits for output space. Relevant products: [Solid_OrganicFiber_C in quantity 250, stacks to 200] LogSMLEditor: Error: [/SMLEditor/Recipe/RecipeLinter/AssetAction_CheckWithRecipeLinter]: [Lint_Recipe_Product_StackSizeSomersloop_C] When somerslooped, this recipe creates products in quantities over their stack size. This will prevent the machine from ever running the recipe as it forever waits for output space. Relevant products: [Solid_OrganicFiber_C in quantity 250, stacks to 200] LogSMLEditor: Error: [/SMLEditor/Recipe/RecipeLinter/AssetAction_CheckWithRecipeLinter]: [Lint_Recipe_Product_StackSizeSomersloop_C] When somerslooped, this recipe creates products in quantities over half their stack size. This will prevent the machine from reaching 100% Productivity as it must stall while waiting for output to unload. Relevant products: [Solid_TitaniumSponge_C in quantity 60, stacks to 200]
Robb
Robbβ€’2mo ago
sweet, glad to see it working, please let me know if you think of any other checks to add
AndreAquila
AndreAquilaβ€’2mo ago
Nice! Im using it on everything now, if i see something we can add, i tell you. Thanks Robb
Fantasenf
FantasenfOPβ€’2mo ago
i am looking...
AndreAquila
AndreAquilaβ€’2mo ago
the second time we do the script, it crashes unreal.
Robb
Robbβ€’2mo ago
hmm, it is probably crashing on trying to load data on a certain recipe. can you send me the crash log https://docs.ficsit.app/satisfactory-modding/latest/faq.html#Files_Logs? can you track it down to a specific asset?
FICSIT-Fred
FICSIT-Fredβ€’2mo ago
This pop-up appears in the editor due to changes in the modding Wwise project. To make it go away, use Wwise to generate soundbanks once by following the steps here: https://docs-dev.ficsit.app/satisfactory-modding/latest/Development/Satisfactory/Audio.html#_generating_sound_banks -# Responding to wwisegeneratedsoundbanks triggered by @Andre Aquila <Aquila Industrial>
AndreAquila
AndreAquilaβ€’2mo ago
hmmm
Robb
Robbβ€’2mo ago
the fred respone is not the cause of the crash but you should also probably do that the crash is not what I expected, weird. are you able to open the editor utility and compile it? I assume so
AndreAquila
AndreAquilaβ€’2mo ago
let me try to compile it
Fantasenf
FantasenfOPβ€’2mo ago
ja, i found it in another mod... thx i am doing all the fluids... but i dont know how to get salted water with the filter and the normal waterextraktor. Am i missing another mod @Andre Aquila <Aquila Industrial> ?
Fantasenf
FantasenfOPβ€’2mo ago
ca 40 min bevor it hangs up @Andre Aquila <Aquila Industrial>
FICSIT-Fred
FICSIT-Fredβ€’2mo ago
Automated responses for Fantasenf (530044484541743110)
Key Details for SMMDebug-2025-03-07-21-48-02.zip
SMM Version: 3.0.3
SML Version: 3.10.0
Installed Mods: 42
Game: LinuxServer CL 385279 from testserver
Path: `sftp://user:pass@******/usr/games/satisfactory`
SMM Version: 3.0.3
SML Version: 3.10.0
Installed Mods: 42
Game: LinuxServer CL 385279 from testserver
Path: `sftp://user:pass@******/usr/games/satisfactory`
Outdated mods found!
Extra Milestones can be updated to 1.0.16 Update these mods, there may be fixes for your issue in doing so.
Fantasenf
FantasenfOPβ€’2mo ago
yeah, it worked worked
AndreAquila
AndreAquilaβ€’2mo ago
Dont seems like uobjects is reaching the limit @Robb , his log have a lot of these, and it just disconnects after some minutes, do you know what can it be? 2025.03.07-21.47.08:304][681]LogGame: Warning: ConveyorChainSubsystemPatchSubsystem::Tick:
McCovican
McCovicanβ€’2mo ago
The interesting thing I noticed about those is how they started.
[2025.03.07-21.00.15:796][347]LogConveyorChain: CLIENT RECEIVE CONVEYOR ITEMS: 1829
[2025.03.07-21.00.15:830][349]LogGame: Warning: ConveyorChainSubsystemPatchSubsystem::Tick: 1829
[2025.03.07-21.00.15:796][347]LogConveyorChain: CLIENT RECEIVE CONVEYOR ITEMS: 1829
[2025.03.07-21.00.15:830][349]LogGame: Warning: ConveyorChainSubsystemPatchSubsystem::Tick: 1829
Client being sent conveyor items by the server and not processing them somehow perhaps?
Fantasenf
FantasenfOPβ€’2mo ago
is a fluid pipe a conveyor? bc the problem is only when fluid Down and Uploader is installed
Robb
Robbβ€’2mo ago
GitHub
SatisfactoryFixReliableBufferOverflow/Source/FixReliableBufferOverf...
Contribute to mircearoata/SatisfactoryFixReliableBufferOverflow development by creating an account on GitHub.
Robb
Robbβ€’2mo ago
@Mircea (Area Actions) not sure if that log is intended to be using LogGame, and if it should still be present in the released mod
Mircea
Mirceaβ€’2mo ago
It shouldn't be there, no, forgot to remove it after hooking Tick to block the updates until the data was replicated, like Arch suggested
Fantasenf
FantasenfOPβ€’2mo ago
the mod is already installed on our server
Robb
Robbβ€’2mo ago
Yes, that's why messages from it appear in your log files. Regardless, I don't think that mod is the cause of the problem here
Fantasenf
FantasenfOPβ€’2mo ago
ok should i delete the mod and look? so that the log is a little bit smaller?
Robb
Robbβ€’2mo ago
Worth a try, but it sounds like this is a bug with the fluid depot mod
Fantasenf
FantasenfOPβ€’2mo ago
yes, it seems... but @Andre Aquila <Aquila Industrial> has no idea, what is the problem. So i thought, that when i delete the Fix Mod, the log is a little bit relaxed @AndreAquila hey, i played with the Fluid Depot. I have the Problem, that the Toxic Gas is uploading but there is no toxic gas in the depot. same problem with other fluids

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