LODs generation taking days
Hello! Sorry if this has been asked/dealt with before, I checked a bunch of different threads here and still wasn't sure.
I have a paper server running the latest DHSupport 0.8.0 plugin from here. My client runs minecraft 1.21.4 with Distant Horizons 2.3.0-b-dev.
I've been running the game for close to a day now, but I'm still getting the DH Gen/Import at the bottom, saying it isn't done downloading.
In the F3 menu, World Gen/Import Task, the second number goes from 0 to like a million every now and then.
I'm not entirely sure if that's normal and I should just be patient or if something is lagging out?
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12 Replies
is there a way to check what the total progress is? i checked the server logs but couldn't find anything except a bunch of
has the estimated time ever changed?
does it only apear when you move around or also when you stand still for a few minutes?
the total time goes up and down
anywhere from 0 to like 17 hours
it was 3h30 a few seconds ago, now 1h20
I've been roughly in the same zone but jumping around a little bit - not sure if that impacts it?
could be a migration issue? I updated the plugin a couple of days ago when i bumped my server from 1.21.1 to 1.21.4
I'm just a bit nervous about deleting everything it has generated to start from scratch 😄
Can you try with the mod version instead of the plugin? See if that works?
I don't see any indication that anything is wrong here. LOD generation appears to be working, and you are not complaining about it being slow even if it is still running. This could be expected depending on your server hardware and configured view distance. You can disable the on-screen message if it bothers you.
Yep fair enough! I think that's likely what's happening, I might have been too ambitious with my world borders
Out of curiosity, is there a way to generate the LODs on a singleplayer world and then push them to my server?
Also, does your plugin have debug logs? I couldn't find a way to enable them if so
I don't think that would work on a paper server? Maybe I'm wrong though
/lodstored
Single Player:
- Overworld:
.minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite
- Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite
- End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite
- Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite
Multiplayer:
- .minecraft/Distant_Horizons_server_data/SERVER_NAME/
copy over the database files
Yeah I mean try it with a mod loader
It is possible, but I think the plugin stores all dimensions in 1DB so you would need to do some manual merging
Correct. Mod and plugin databases are not compatible