Any idea why this might be happening?

The lakes are rendering through everything, specifically lakes the ocean doesn't do this. Tried with and without shaders turned off/increased overlap in BSL/distant horizons independently maxed out render distance Distant horizons RD 128-512 Quality low to extreme Latest stable/nightly build Deleted distant horizons folder and regenerated without shaders on/shader enabled Tried all transparency options Non colliding options I have sodium, iris, immediatelyfast, Indium on 1.20.1 Didn't see people posting about this particular water issue but it's annoying going up a hill. Can even spot a 2nd layer of water floating over the lake from the ground if my render distance is low enough. Turning off distant horizons removes the issue
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Solution:
Send an SS without shaders Maybe even without Iris...
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3 Replies
Puhpine
Puhpine7d ago
so turning off shaders doesnt fix the issue?
Solution
Miki_P98
Miki_P987d ago
Send an SS without shaders Maybe even without Iris
OddlyStrange🧐
OddlyStrange🧐OP6d ago
Without shaders was the exact same but removing Iris completely worked! Shame I can't update iris since no new releases going out for 1.20.1 thanks for the help

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