Generate LODs from the already generated world

I don't understand what options to enable/disable for DH to generate LODs by directly reading save data, not generating the world twice.
Solution:
World gen tasks includes reading from disk tasks. It has been renamed to "world gen/pull chunk tasks" for the next update because you're not the first to be confused
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10 Replies
EveryMe
EveryMeOP2w ago
FAQ says I can do this but doesn't say how
Miki_P98
Miki_P982w ago
If the vanilla chunks already exists in fully generated state, DH should just read it and convert it to LODs If the vanilla present chunk is not fully generated, it it exists, there is a setting you can change to always force DH to think that it is fully generated If you want to block DH from generating vanilla chunks when they do not exist, change distant generation mode to pre existing only
EveryMe
EveryMeOP2w ago
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EveryMe
EveryMeOP2w ago
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EveryMe
EveryMeOP2w ago
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EveryMe
EveryMeOP2w ago
If I enable Distant Generation it starts world gen tasks
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EveryMe
EveryMeOP2w ago
But world is already generated
Miki_P98
Miki_P982w ago
Worldgen tasks include LoD generation from existing vanilla
Solution
Puhpine
Puhpine2w ago
World gen tasks includes reading from disk tasks. It has been renamed to "world gen/pull chunk tasks" for the next update because you're not the first to be confused
EveryMe
EveryMeOP2w ago
Thanks

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