Generate LODs from the already generated world
I don't understand what options to enable/disable for DH to generate LODs by directly reading save data, not generating the world twice.
Solution:Jump to solution
World gen tasks includes reading from disk tasks. It has been renamed to "world gen/pull chunk tasks" for the next update because you're not the first to be confused
10 Replies
FAQ says I can do this but doesn't say how
If the vanilla chunks already exists in fully generated state, DH should just read it and convert it to LODs
If the vanilla present chunk is not fully generated, it it exists, there is a setting you can change to always force DH to think that it is fully generated
If you want to block DH from generating vanilla chunks when they do not exist, change distant generation mode to pre existing only
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If I enable Distant Generation it starts world gen tasks
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But world is already generated
Worldgen tasks include LoD generation from existing vanilla
Solution
World gen tasks includes reading from disk tasks. It has been renamed to "world gen/pull chunk tasks" for the next update because you're not the first to be confused
Thanks