Weird Render Bug with Complimentary Reimagined

Probably not a DH bug since it's in the normal chunks too but I did post there first just in case, but I'm now posting here after reconsideration. No clue what's causing this other than the fact that the shader seems to change the water after a certain y-level is crossed. Random guess but maybe that's what causing it? Wouldn't know how to fix it either way so help would be appreciated. Even if it's just a point in a certain direction.
No description
No description
No description
4 Replies
Jack
JackOP6d ago
Also, in reference to the explanation, both a y-level above the water, and the y-level of blocks in the water seem to affect this. I've noticed things like monuments and any shallow water seems to have this pattern too, thus the area on the left and near the underwater ruin in the first screenshot.
Slooshie
Slooshie6d ago
I believe this was fixed in a DH nightly build
Jack
JackOP6d ago
I thought I was up to date, turns out auto updates were off, my mistake.
Skillnoob_
Skillnoob_6d ago
auto updates is funky with the nightly

Did you find this page helpful?