Clarification regarding transferring region files from singleplayer world to multiplayer world

So I have a copy of my server world in singleplayer, and that's where I pregenerate all chunks and LODs using distant generation. I heard that "Internal Server" world generator saves region files to the disk. I would like to also transfer those region files to my server world folder to ensure 100% accuracy of the LODs. Can I just drag and drop the region files of the singleplayer world to the multiplayer server world? I already transferred the SQLite files to the server world. Thanks
4 Replies
Miki_P98
Miki_P984w ago
I guess you can just replace the server side world folder with your client copy, that should ensure everything that can be copied is copied Outside of that /tryitandsee
Miki_P98
Miki_P984w ago
Backup (make a copy of) your server And copy the region files
Sennpie
SennpieOP4w ago
alright thanks

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