Transfer LOD data from singleplayer world to client side server data

Simply put, i want to know how if possible i could generate LOD data in a singleplayer world using the same seed and generation as a world on a server. Then move the LOD data to the DH server data folder to be used with the server.

My end goal as the server owner is to provide a LOD download for the players who want it. Prior to the new server side DH release.
Solution
Just move the files around
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