Transfer LOD data from singleplayer world to client side server data
Simply put, i want to know how if possible i could generate LOD data in a singleplayer world using the same seed and generation as a world on a server. Then move the LOD data to the DH server data folder to be used with the server.
My end goal as the server owner is to provide a LOD download for the players who want it. Prior to the new server side DH release.
4 Replies
Yes it is possible
/lodstored
Single Player:
- Overworld:
.minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite
- Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite
- End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite
- Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite
Multiplayer:
- .minecraft/Distant_Horizons_server_data/SERVER_NAME/
Solution
Just move the files around
thanks