Color Rendering Issues with Bliss Shader (1.21.4)
When using DH for version 1.21.4 with the DH-compatible Bliss shader, certain objects render in incorrect colors. For example, cherry trees appear cyan, and sponges in the sea display inconsistent colors. This issue only occurs with this specific version of the Bliss shader that I downloaded from GitHub and does not happen with any other shader. Has this been reported before? Is there a known fix?
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