Actual render distance not increasing beyond 64 chunks (singleplayer)
My render distance seems capped at 64 chunks. When I increase it past that, the line where DH loads its chunks moves further away (presumably to the level I've set it to) but I still only get to render chunks out to 64 ish. I am in a singleplayer creative world. Same issue with and without shaders. I assume this issue isn't directly with DH, but I am wondering if anyone could determine the issue? I am using Bobby atm
3 Replies
/slowgen
World generation in general is quite slow, if you want to speed it up:
Install Noisium and Lithium, these mods can improve generation speed by a couple percent.
Make sure to remove the C2ME mod as it significantly slows down DH chunk generation by up to 35%.
Increase
CPU Load
in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU.
To see if Distant Generator
is really working or not:
1) Check CPU usage while in-game, using Aggressive
settings of CPU Load
. If CPU usage's hovering around 80-100%, the LoDs are generating in the background.
2) Go to DH settings > Advanced Options > Debug > Wireframe
, set Enable Debug Wireframe Rendering
and Show World Gen Queue
to True
.
Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)Try the second part
Also set your vanilla RD to 8 - 16