Actual render distance not increasing beyond 64 chunks (singleplayer)
My render distance seems capped at 64 chunks. When I increase it past that, the line where DH loads its chunks moves further away (presumably to the level I've set it to) but I still only get to render chunks out to 64 ish. I am in a singleplayer creative world. Same issue with and without shaders. I assume this issue isn't directly with DH, but I am wondering if anyone could determine the issue? I am using Bobby atm