Actual render distance not increasing beyond 64 chunks (singleplayer)

My render distance seems capped at 64 chunks. When I increase it past that, the line where DH loads its chunks moves further away (presumably to the level I've set it to) but I still only get to render chunks out to 64 ish. I am in a singleplayer creative world. Same issue with and without shaders. I assume this issue isn't directly with DH, but I am wondering if anyone could determine the issue? I am using Bobby atm
3 Replies
Miki_P98
Miki_P985d ago
/slowgen
YAGPDB.xyz
YAGPDB.xyz5d ago
World generation in general is quite slow, if you want to speed it up: Install Noisium and Lithium, these mods can improve generation speed by a couple percent. Make sure to remove the C2ME mod as it significantly slows down DH chunk generation by up to 35%. Increase CPU Load in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU. To see if Distant Generator is really working or not: 1) Check CPU usage while in-game, using Aggressive settings of CPU Load. If CPU usage's hovering around 80-100%, the LoDs are generating in the background. 2) Go to DH settings > Advanced Options > Debug > Wireframe, set Enable Debug Wireframe Rendering and Show World Gen Queue to True. Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)
Miki_P98
Miki_P985d ago
Try the second part Also set your vanilla RD to 8 - 16

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