Server not shutting down issue returning.

In testing the latest nightly build, I've encountered the same server refusing to shut down issue that was fixed with commit 82e0cfe0. Aside from quickly starting up and shutting down the server, I've always been testing pre-generation every time I've launched the server, and even when it only ran for 30 minutes and didn't come near maximum usage for any component I still encountered the issue. Not saying it is the cause but that is at least a constant in my testing. This issue wasn't present using commit bc475373, and I do not recall if it was an issue using commit 8f7823a4, but it is definitely an issue using commit 521bcdcc as I am currently. Here is the spark profile that was running on the server for server specs and a modlist: https://spark.lucko.me/wpFw28ipz4
spark
spark is a performance profiler for Minecraft clients, servers, and proxies.
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41 Replies
arctichydra
arctichydra2w ago
I too have this issue.
BackSun
BackSun2w ago
Unable to reproduce with the latest nightly build.
Stewi
Stewi2w ago
I'm not able to reproduce in the development environment, but I have been having the issue on a live server I have - I might try investigate when I get home.
пшш
пшш2w ago
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Stewi
Stewi2w ago
There's a 30 minute expiry for spark profiles IIRC
Jaxpo
JaxpoOP2w ago
Was unable to reproduce, at least with the same frequency, after updating to the newest build Will be running longer testing
Stewi
Stewi2w ago
Can you send a log from when you were able to reproduce the issue - the spark link expired? I think it's not Distant Horizons, or perhaps it's some kind of interaction between mods.
Jaxpo
JaxpoOP2w ago
I believe this should be the log from the one I posted to start the thread
Jaxpo
JaxpoOP2w ago
Actually that isn't the one I posted, but it should be the same issue
Jaxpo
JaxpoOP2w ago
And I can still access the spark profile from the link so I've attached more info from that as well as a simple modlist from my mods folder
Stewi
Stewi6d ago
I haven't got around to debugging it, but removing c2me (neoforge version) seems to have resolved it for me.
shaurya
shaurya6d ago
I am having same problem [14:00:22] [Server thread/INFO]: Closed DhWorld of type [SERVER_ONLY]. [14:00:22] [Server thread/INFO]: Closing all [0] database connections...
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Unknown User5d ago
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Stewi
Stewi5d ago
@shaurya @KaiSiege @Jaxpo are any of you able to test with less mods until you know which combination of mods is causing the issue?
Jaxpo
JaxpoOP5d ago
I’ve fully reset everything, moved to the latest build and have not encountered the issue since
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Unknown User5d ago
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Stewi
Stewi5d ago
How many mods did you have?
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Unknown User5d ago
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Stewi
Stewi5d ago
Oh, that's probably the smallest modlist I've seen reproducing the issue so far. Can you send the log?
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Unknown User5d ago
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Stewi
Stewi5d ago
Hmm, but you say it's fixed itself.
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Unknown User5d ago
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Stewi
Stewi5d ago
Yea
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Unknown User5d ago
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Stewi
Stewi5d ago
I am feeling a bit more confident that this is caused by DH, as it seems to be happening in quite a few different environments and it seems like DH is the only thing in common. I will try to find some time to debug as I'm reproducing the issue locally again.
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Unknown User5d ago
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Stewi
Stewi5d ago
To be clear I'm not a DH dev, and any fix I make for this bug will probably have to wait until after the next release until it's merged into DH.
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Unknown User5d ago
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Stewi
Stewi5d ago
I think it's fairly safe to close it - however I would err on the side of still giving it a minute before doing so.
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Unknown User5d ago
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shaurya
shaurya5d ago
I know alredy what causes it Its either only DH or C2me with DH cause, this only happens after we do /dh pregen
Stewi
Stewi5d ago
It happens without c2me for me. It also happens without using pregen.
shaurya
shaurya5d ago
Sometimes It never happend after i generated a very large radius So i guess, it happens only when the world generator at least generate a single lod And since i alredy generated a very large radius it don't happen anymore until anyone goes tooo far
Stewi
Stewi5d ago
Yes I think that's probably the important thing to look into. Confirm that it only happens after significant writing has been made to the DB. What would be interesting to see, is if I remove FullDataV1 and SQLite entirely from my datastore branch, if the problem persists or not.
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Unknown User4d ago
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shaurya
shaurya4d ago
yup i said that alredy here
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Unknown User3d ago
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BackSun
BackSun2d ago
I have been unable to reproduce DH preventing the server from shutting down. If anyone can find a consistent way of reproducing the problem with just DH, let me know.
Naoko
Naoko2d ago
are you running reterraforged by chance?
shaurya
shaurya2d ago
Will see, For me it was when i sued DH with c2me and did dh pregen 128 after that triend to close
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