Holes in LOD on fresh world. Default settings
What causes these? It makes the game look bad with all these holes.
7 Replies
rejoining the world does not fix the issue.
Saw a video mentioning that the mod "Concurrent Chunk Management Engine (Fabric)" is the reason DH generates with holes.
are you on beta rc3?
2.1.2-a-1.21
On 2.1.2 C2ME can rarely create these holes
On 2.2.1 is should just make the generation slower
On 2.3 the company was fixed and C2ME offers a speed boost
You should update DH to at least 2.2.1
Did you use Chunky?
/chunky
Using Chunky's pregeneration and Distant Horizons at the same time is known to cause LODs to turn into swiss cheese as can be seen in the attached screenshot.
Distant Horizons has a built-in LOD pregenerator called Distant Generation. However, Distant Generation only saves the LODs, not the vanilla chunks. This is in order to save file space, as pregeneration often leads to huge file sizes.
If you actually want to pregenerate vanilla chunks along with LOD data, remove Distant Horizons, use chunky to pregenerate, and add Distant Horizons back. Once the pregeneration is done and Distant Generation is enabled, Distant Horizons will convert all the pregenerated, saved chunks, inside your DH Render Distance to LODs.
If you only want the LOD data and don't need the vanilla chunks, use Distant Generation instead of Chunky's pregeneration.
Note, these issues may not only occur with Chunky, but also with other similar pregeneration mods.
Thats very informative, Thanks. Can I disable generation in the DH config instead of completely disabling the mod, when loading chunks with chunky mod?
Most of the time yes, but if that won’t work you will have to regenerate all the LODs
Also just don’t use Chunky
Is you want to save vanilla chunks or have 100% accurate LoDs DH 2.3 added new distant generation mode that does that
I guess 2.3 has some bugs that need to be fixed though