Visited chunks will not load
I have ran around the map using the mod "chunky" to render a area as seen below. But DH will only load half of what I have visited.
My render distance is "512" No matter how many times i visit the area it just goes away after i leave it. I am also playing in single player.
15 Replies
I have visited everything inside of the read boarder
But only the center is loading
These are the settings i have on
The mods I have on are (Satin API, Iris Shaders, Indium, DH, Cloth Config API, Chunky, And Sodium)
/chunky
Using Chunky's pregeneration and Distant Horizons at the same time is known to cause LODs to turn into swiss cheese as can be seen in the attached screenshot.
Distant Horizons has a built-in LOD pregenerator called Distant Generation. However, Distant Generation only saves the LODs, not the vanilla chunks. This is in order to save file space, as pregeneration often leads to huge file sizes.
If you actually want to pregenerate vanilla chunks along with LOD data, remove Distant Horizons, use chunky to pregenerate, and add Distant Horizons back. Once the pregeneration is done and Distant Generation is enabled, Distant Horizons will convert all the pregenerated, saved chunks, inside your DH Render Distance to LODs.
If you only want the LOD data and don't need the vanilla chunks, use Distant Generation instead of Chunky's pregeneration.
Note, these issues may not only occur with Chunky, but also with other similar pregeneration mods.
You don't need to use chunky, not to move in singleplayer
Chunky should be ~35% slower
Make sure the Distant Generator is set to either Features or Internal Server if you want to keep the vanilla chunks too
/slowgen
World generation in general is quite slow, if you want to speed it up:
Install Noisium and Lithium, these mods can improve generation speed by a couple percent.
Make sure to remove the C2ME mod as it significantly slows down DH chunk generation by up to 35%.
Increase
CPU Load
in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU.
To see if Distant Generator
is really working or not:
1) Check CPU usage while in-game, using Aggressive
settings of CPU Load
. If CPU usage's hovering around 80-100%, the LoDs are generating in the background.
2) Go to DH settings > Advanced Options > Debug > Wireframe
, set Enable Debug Wireframe Rendering
and Show World Gen Queue
to True
.
Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)You can try the second part to see the generation in action
Okay im going to try it now
If you would switch to nightly add C2ME insteaad of removing it
How do i turn on Distant Generation?
Or is this automatically on
But, the chunks are now loading in slowly but are loading in now
Should be on unless you or some other mod disabled it
You can find it somewhere in the settings
I found it, im able to let it sit and it will generate the chunks up to my render distant right?
Yes