Problem with bliss and transparency setting
So I tried to transition from 1.21.1 to .4 with my custom vanilla+ modpack.. and i come into problems with DH + bliss shader. In screenshots you can see the problem: glass is not transparent and water reflections are visible trough terrain.
In last post i found something with transparency setting.. When I turn off transparency these problems fade away but textures start to duplicate across the sky.. when I turn transparency to fake or complete.. sky is clear but the glass and water problem is there..
I tried to tweak a lot of setting but didnt find any solution.
Is there something that I can try or I just must wait for full relese of DH for 1.21.4?
4 Replies
What DH versions are you using?
DH 2.3b shader support is broken right now
You need to use stable DH 2.2.1 or somehow get your hands on the older nightly DH 2.3a
DistantHorizons-fabric-2.3.0-b-dev-1.21.4 I used the link here on discord for 1.21.4 today
DH 2.2.1 would not work on 1.21.4 or am I wrong?
IIRC DH 2.2.1 released before 1.21.4 support was added so it won't work
There is also another fix that seems to work consistently
You can try installing Physics mod pro, you don't need to use any of the physics it provides, you just have to have it for some reason
lol ur right XD physics mod pro solved it what the... XD