Is there a script or a planned feature
Is there a script or a planned feature for animation? Was wondering since OpenBrush seems to retain info on stroke placements. Wondering if it's possible to make an animation sequencer with that in mind.
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There's already a partially completed branch: https://docs.openbrush.app/alternate-and-experimental-builds/animation-timeline
Additionally - some types of scripting animation should be possible when we merge the plugin scripting branch: https://docs.openbrush.app/alternate-and-experimental-builds/runtime-scripting
(although I need to do a lot more testing of using scripts for animation)
Finally - @eerop has done some fine work recently on enabling "animating the sketch being drawn in" using the Open Brush SDK/toolkit
Thank you so much! So I need to opt in the Beta build to see the animation timeline?
No - this is an experimental branch - much more raw than the beta. It should all be explained here: https://docs.openbrush.app/alternate-and-experimental-builds#feature-builds
Got it. So this APK with the animation would show up as another Open Brush app on my Quest 3, right?
Yes. It's probably broken at the moment however. Someone else reported it wasn't working and I haven't had time too check.
And even when it is "working" - these are incomplete, buggy, experimental branches. There's a reason they aren't in the beta (yet)
Got it. Hope it gets attention. Have you seen some of Goro Fujita's post lately with Quill and layering it on real-life footage? Was wondering that Open Brush with an animation timeline could replicate that.
Yep. We'd love that kind of functionality too. Hopefully someone will be interested enough to pick this up sooner than we can get around to it.
Where does he post?
On IG. @goro.fujita
goro.fujita
🎁☃️🎄Merry Christmas everyone! 🎄☃️🎁 Hope you are enjoying the holidays with your loved ones! - Daily Quillustration drawn and animated in VR using Quill, processed in After Effects, Maya and Premiere.
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