Is there a script or a planned feature

Is there a script or a planned feature for animation? Was wondering since OpenBrush seems to retain info on stroke placements. Wondering if it's possible to make an animation sequencer with that in mind.
12 Replies
andybak
andybak6d ago
Additionally - some types of scripting animation should be possible when we merge the plugin scripting branch: https://docs.openbrush.app/alternate-and-experimental-builds/runtime-scripting
andybak
andybak6d ago
(although I need to do a lot more testing of using scripts for animation) Finally - @eerop has done some fine work recently on enabling "animating the sketch being drawn in" using the Open Brush SDK/toolkit
nastyjman
nastyjmanOP6d ago
Thank you so much! So I need to opt in the Beta build to see the animation timeline?
andybak
andybak6d ago
No - this is an experimental branch - much more raw than the beta. It should all be explained here: https://docs.openbrush.app/alternate-and-experimental-builds#feature-builds
nastyjman
nastyjmanOP6d ago
Got it. So this APK with the animation would show up as another Open Brush app on my Quest 3, right?
andybak
andybak6d ago
Yes. It's probably broken at the moment however. Someone else reported it wasn't working and I haven't had time too check. And even when it is "working" - these are incomplete, buggy, experimental branches. There's a reason they aren't in the beta (yet)
nastyjman
nastyjmanOP6d ago
Got it. Hope it gets attention. Have you seen some of Goro Fujita's post lately with Quill and layering it on real-life footage? Was wondering that Open Brush with an animation timeline could replicate that.
andybak
andybak6d ago
Yep. We'd love that kind of functionality too. Hopefully someone will be interested enough to pick this up sooner than we can get around to it.
somnia_surfer
somnia_surfer6d ago
Where does he post?
nastyjman
nastyjmanOP6d ago
On IG. @goro.fujita
nastyjman
nastyjmanOP6d ago
goro.fujita
🎁☃️🎄Merry Christmas everyone! 🎄☃️🎁 Hope you are enjoying the holidays with your loved ones! - Daily Quillustration drawn and animated in VR using Quill, processed in After Effects, Maya and Premiere.
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