"Distant Horizons requires Indium to work with Sodium" even though I'm using Sodium 6.2 or 6.6...
For some reason, using a nightly 1.21.4 build of Distant Horizons with Lunar Client gives me the "Distant Horizons requires Indium to work with Sodium" crashing issue, even though it's on a Sodium + Lithium version of Sodium, and when I launch the same version of DH with another modpack... it launches no problem. Is this just Lunar doing something dumb causing incompatability in the background?
24 Replies
Lunar includes its own Sodium and Iris versions
This Sodium is detected and Indium is required for them
You can't get rid of them
And thus Lunar is not supported
https://discord.com/channels/881614130614767666/1035937813310484540/1035943534945112096
We can recommend:
- Modrinth App (tutorial)
- Prism Launcher
Or if you want, you can also use vanilla launcher
.
For further support for Lunar PLS contact Lunar support
lunar 🤮
is it because of some mixin or something? because I overrode it with my own version of sodium
i mean it works pretty well out of the box
it may work fine out of the box, but if you want to edit anything to your liking, lunar's design prevents you to
youre experiencing it right now when all you want to do is update sodium
just one mod
and lunar breaks
You are not overriding the Sodium version, you are using both at the same time, that is the problem with Lunar
yeah it’s OD because it was working really well with DH for a while and then boop
but also, man… I really like their mod UI and some of their other qol stuff
Oh what the (heck), that’s weird
What I don't understand is why their version of Sodium, which also has the "provides" indium tag and everything, apparently "doesn't" have Indium. Does DH try to find Indium in a different way?
I Think it just checks is Sodium <0.6 is preset, don’t ask me what lunar does that trigger the DH check
Ask Lunar
yeah rn its checking for if the fabric loader's mod map has the Indium key
which i guess isnt provided by lunars sodium but is provided by normal sodium? but it looks like the normal sodium verison is just this
@Miki_P98 @Puhpine
it worked
đź‘Ť
It is what exactly?
Have you managed to edit the Lunar Sodium to make it mark Indium as provided?
no
Or edited DH to ignore Indium?
I commented out the indium check
Literally 1:1 in the screenshot
And the lunar settings menu crash bug doesn’t happen either
bless
looks like shaders are broken but like, it’s a nightly build lol it be like that
Use another minecraft launcher
but why tho, DH works just fine with it
where do u access that
thats in fabric's main repo and what seems to be the only place where sodium currently references indium
so how did u use that in lunar client
i didnt
i was inquiring to miki abt why they might think there was an issue
They commented out the indium check