Weird distant horizons generation
when trying to load my minecraft map with distant horizons the generation can often make things appear that are not actually there such as trees or clusters or non existent blocks. here is an exemple
6 Replies
is there a way to generate the map without those graphical glitches
this is just one of many exemples from my map and its not the first time this has happened
DH generates LODs multi threaded while normal chunks are generated single threaded, this can result in differences like these
You can switch Distant Generation mode to Internal Server to fix this, but it will result in BIG slowdown