Setting: Transparency - When enabled, Aether clouds have a seizure.

The screenshots show that when Transparency is enabled, the Aether cloud blocks don't render properly, though when Transparency is disabled, they do render properly.
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7 Replies
loyka32
loyka32OP3mo ago
This is with the latest nightly build of Distant Horizons. On Forge 1.20.1, with Embeddium and Oculus.
Miki_P98
Miki_P983mo ago
Does this happen without Oculus?
loyka32
loyka32OP3mo ago
If shaders are disabled, it's fine.
Miki_P98
Miki_P983mo ago
I would say try with Iris, but forge...
loyka32
loyka32OP3mo ago
Yeah. But it's the same ordeal with the water thing. Some rendering issue is causing this.
Miki_P98
Miki_P983mo ago
It might just be the alpha version of Oculus 1.7.5 with DH interaction
loyka32
loyka32OP3mo ago
No clue, and we're stuck on that for a long time. But given that the Water Transparency thing was fixed in the Nightly Build compared to the RC, I figured I'd also report this.

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