Visual Errors
May I have some help with these visual errors in LODs when looking at certain angles (BSL Shaders v8.4.01.1)
DH version 2.2.1-a
11 Replies
Does this happen with any later versions of dh?
Are you sure you even meet the shader support requirements? Because I doubt it, as it doesn't look great
/shadersupport
Distant Horizons and Iris Shader Support Requirements:
- DH 2.1 + Iris
- Minecraft 1.20.1, 1.20.4, 1.20.6, 1.21
- Sodium 0.5.8+
- Iris 1.7.0 - 1.7.3
- Fabric API
- A compatible shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
- DH 2.2 + Iris
- Minecraft 1.20.1, 1.21.1
- Sodium 0.5.8+
- Iris 1.7.5, 1.8, or newer
- Fabric API
- A compatible shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
i wrote the version in the message and as far as im aware that is the latest
i was messing with LOD and fog settings
and then i noticed it
I mean have you tried with the nightly builds?
it happens whenever you begin looking upwards
i dont know what that is
The pre release versions in #links-n-downloads
okay, i will give those a go
You were right, the shaders were not working properly so I have been trying to fix this.
However the shader support requirements listed for both 2.1 and 2.2 are complete bunk, I have tried both and the shader option simply isn't there and the oculus forks equivalent of iris 1.7 just causes an exit code error.
This is beyond frustrating and has happened every single time I have decided to try & play the game modded I try to make shaders work only to be deflated constantly.
I don't know what other people are doing that I am not
What device are you on (specs too please)?
/Oculus
Oculus may work, but can produce unexpected results, it is preffered to use Iris on Fabric or Neoforge instead.
To use oculus with DH, it is only possible to use minecraft 1.20.1 with forge. Oculus 1.7 is the only officially released version of Oculus that works with DH, and only works with DH 2.1.x. If you are using DH 2.2.x with Oculus 1.7, that is the reason for your crash.
For DH 2.2.x, the only option is to use an unreleased version of Oculus found at https://github.com/Asek3/Oculus/actions/runs/11198312573/artifacts/2020008921 (you need to be logged in or it will 404). Unzip the given file, take
oculus-mc1.20.1-1.7.0.jar.
and put it in your mods folder.
For DH 2.3, you need the unreleased version mentioned above, and edit it to make it work with DH 2.3:
- unzip the mod .jar
- go inside the META folder
- edit mods.toml to say it is Oculus 1.8.0
- save the file and zip the mod file back (zip the files and not the folder)