Playing on a multiplayer server on 1.20.1 but having weird render glitches

Hello, I'm playing on a server called Pokefind and never encountered any issues. Today I connect to the server and find out that the builds are a bit broken as you can see on the picture upload after this post. I found how to change the multi dimension required similarity to 0.8 and it solved some issues. However for the building that should be floating I don't know what to do. The build should look more like the screenshot attached to this post. Here's my configuration : Computer : * Processor => AMD ryzen 3 2600 * GPU => AMD Radeon RX 580 8GB Vram * RAM => 16GB Fabric 1.20.1 installation : * Mods folder :
DH v2.2.0-a Fabric api 0.92.2 Fabric language kotlin 1.13.0 Indium 1.0.34 Iris 1.7.5 Lithosphere 1.2 Noisium fabric 2.3.0 Reeses sodium options 1.7.2 Sodium extra 0.5.4 Sodium fabric 0.5.11 YetAnotherConfigLib 3.6.1 Zoomify 2.14.2
Shaderpack : BSL v8.4
No description
Solution:
1. Update DH to 2.2.1 if you can 2. Increase the vertical quality 3. If 2 does not work, reduce the Cave height or disable Cave culling...
Jump to solution
7 Replies
Puhpine
Puhpine2w ago
The problem is that DH is not rendering an area that includes part of the floating structure, right?
Adrien
AdrienOP2w ago
Oh sorry I didn't put the correct screenshot I'm adding it wooops
Adrien
AdrienOP2w ago
No description
Adrien
AdrienOP2w ago
There you go, basically I don't understand why the mod renders blocks supporting the structure when they are none, it's only in this particular lobby that I encounters this issue
Adrien
AdrienOP2w ago
There is also this one
No description
No description
Solution
Miki_P98
Miki_P982w ago
1. Update DH to 2.2.1 if you can 2. Increase the vertical quality 3. If 2 does not work, reduce the Cave height or disable Cave culling
Adrien
AdrienOP2w ago
Disabling cave culling worked ! thanks a lot : D
Want results from more Discord servers?
Add your server