clouds breaking

bug report 2 electric boogaloo! this seems to happen when changing dimensions mainly but can also just happen, latest nightly, server, m1, not render distance specific. TW: flashing lights
19 Replies
samalando (ping on please)
after a bit more testing, it might be caused by chunk rendering and dh clouds it only happens when dh cloud rendering is on, yet the clouds still render normally
BackSun
BackSun3w ago
Are you running any other mods?
samalando (ping on please)
with just dh it only happens when joining and just for a split second
BackSun
BackSun3w ago
Are those the vanilla or DH clouds?
samalando (ping on please)
not sure it happens when vanilla clouds are disabled so i think its dh clouds and after doing a binary search and tried with just dh again it appears more constantly
BackSun
BackSun3w ago
Does it happen if you disable instanced rendering?
No description
BackSun
BackSun3w ago
DH config -> advanced -> graphics -> generic rendering
samalando (ping on please)
no it does not
BackSun
BackSun3w ago
What OS are you running this on? Linux on a Mac?
BackSun
BackSun3w ago
Are you up to date?
samalando (ping on please)
checking now
BackSun
BackSun3w ago
There were reports previously that instanced rendering was broken on Mac, but then there were conflicting reports that it was later fixed. Apple might've just broken it again.
samalando (ping on please)
its up to date
BackSun
BackSun3w ago
Then Apple probably broke it again :/ You can disabled instanced rendering, but then you can't use shaders. Sorry I'm not sure if there's much I can do about it.
samalando (ping on please)
its fine sodium doesnt work so that already removes shader support but it seems based on how fast you move the camera is how long it appears for
Miki_P98
Miki_P983w ago
Vanilla shaders might still work
Puhpine
Puhpine3w ago
I diagnose you with Apple™
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