Chunk generation

My friend and I have a modded world with about 100 mods. We think that Distant Horizon is the problem, but we're not sure. Everything worked fine until now. We noticed that our chunks are generating strangely. We're running it with Fabric and its server start tool. Can someone help? It would be very sad if we needed to start over again.
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Solution:
That could have corrupted the DH DB/MC world metadata Either enable recaltulate height somewhere in DH settings, probably on both the server and the clients Or delete all the DBs and let them regenerate (again best to delete both client side and server side DBs)...
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15 Replies
Puhpine
Puhpine3w ago
DH should not affect world generation. Can you remove dh, fire up a new world, and see if it still happens?
Paulo3924
Paulo3924OP3w ago
Yeah but the problem only is on our server. The chunks are generated correctly, they are just dispayed wrong. If we go there the chunks are perfectly fine. Just the chunks further away are rendered wrong.
Puhpine
Puhpine3w ago
hhmm thats odd. it could be a mod incompatability, but that would be a pain to find
Miki_P98
Miki_P983w ago
Have you added any mods after DH was added? Especially any worldgen mods or datapacks
Paulo3924
Paulo3924OP3w ago
A mod that increases the build height. I think after that the problem started But removing it doesn't fix the problem...
Solution
Miki_P98
Miki_P983w ago
That could have corrupted the DH DB/MC world metadata Either enable recaltulate height somewhere in DH settings, probably on both the server and the clients Or delete all the DBs and let them regenerate (again best to delete both client side and server side DBs)
Miki_P98
Miki_P983w ago
/lodstored
YAGPDB.xyz
YAGPDB.xyz3w ago
Single Player: - Overworld: .minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite - Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite - End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite - Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite Multiplayer: - .minecraft/Distant_Horizons_server_data/SERVER_NAME/
Paulo3924
Paulo3924OP3w ago
Ok, thanks I'll try that and say if it worked! Can't find the recalculate height option. And the mod is client side right? If we put it in the server mods it doesn't start And the /lodstored command doesn't work
Puhpine
Puhpine3w ago
yes, but the next update will change that thats a discord command to paste the locations of the LODs
Paulo3924
Paulo3924OP3w ago
And where is the "recaltulate height" setting?
Puhpine
Puhpine3w ago
not sure never used it only heard of its existance recently...
Paulo3924
Paulo3924OP3w ago
Ok, I'll try it again tomorrow
Miki_P98
Miki_P983w ago
It is only avaible on nightly builds right now Same builds that have the server side support Though I would not recommend switching as there is a bug that broke shader support Unless you switch only to fix the DB and then go back to play with shaders You can always just delete your current DB and let all the LODs regenerate
Paulo3924
Paulo3924OP2w ago
With the 2.3 beta version it worked. Thank you!
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