Terralith datapack performance

Since Iris is not available for 1.21.3 and development probably will slow down (from what I understood) since it was made free, I'm considering on using Terralith How's performance in terms of RAM and CPU usage compared to worldgen plugins like Iris or Stratos? I don't know much about what mojang has been doing in terms of datapacks, so I don't know if those have worse/similar/better performance compared to a plugin that actually interacts with minecraft code. Iris I felt it was fast and resilient if you use it properly so, I'm not sure how big the difference will be compared to using a datapack Has anyone tried both to share their experience? -# Technical language is fine
37 Replies
Admincraft Meta
Admincraft Metaā€¢2mo ago
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Requested by duoslingo#0
Ashank
Ashankā€¢2mo ago
terralith will murder your mspt if you do chunkgen with like 6 players in different directions you basically have to pregen
duolingo se acerca
duolingo se acercaOPā€¢2mo ago
Yh, I thought pregen a world was a norm at this point šŸ˜… I actually forgot to ask abt that Is Chunky ok to pregen terralith?
Ashank
Ashankā€¢2mo ago
heres the issue with that tho my 40k pregenned world is also 50gb yes anything works vanilla is around 30 in my experience šŸ’€ very fun!
duolingo se acerca
duolingo se acercaOPā€¢2mo ago
wild
Ashank
Ashankā€¢2mo ago
wait wtf
No description
Ashank
Ashankā€¢2mo ago
this is slow... terralith on a 5900X generated at 90 chunks/sec on my 5900X eh, they say +
duolingo se acerca
duolingo se acercaOPā€¢2mo ago
When I used Iris it generated a bit slower than vanilla
Ashank
Ashankā€¢2mo ago
terralith once generated has no diff from vanillamc, its all vanilla blocks and interactions only issue is the generation, as long as you use a worldborder and pregen it'll be completely fine
duolingo se acerca
duolingo se acercaOPā€¢2mo ago
However, even tho new chunks weren't loaded yet, never felt a tps drop
Ashank
Ashankā€¢2mo ago
ah alr ig on terralith I've had giant cpu spikes on my 5900X during chunkgen with multiple players always caused tps drops constantly but once I pregenned, it could even run on my OCI free tier stuff perfectly fine
duolingo se acerca
duolingo se acercaOPā€¢2mo ago
So yh, probably won't be an issue for me then I usually pregen the world in advance Like 10k radius maybe? Took from 1 to 2 days
Ashank
Ashankā€¢2mo ago
on what cpu tf is taking 1-2 days šŸ’€
duolingo se acerca
duolingo se acercaOPā€¢2mo ago
-# bad cpu
Ashank
Ashankā€¢2mo ago
damn bruh what cps even on oci free tier I got like 30 cps šŸ˜­
Casper
Casperā€¢2mo ago
of terralith chunks?
Ashank
Ashankā€¢2mo ago
yeah avg like 24-30
duolingo se acerca
duolingo se acercaOPā€¢2mo ago
yh, I was running servers on a vps with a ~2000 cpu mark
Ashank
Ashankā€¢2mo ago
gahhdamn thats... damn just damn
duolingo se acerca
duolingo se acercaOPā€¢2mo ago
That's actually part of the reason why I'm prepping a sv, I want to try the new host
Ashank
Ashankā€¢2mo ago
cool, hope that goes well
duolingo se acerca
duolingo se acercaOPā€¢2mo ago
thx :516395crythumbsup:
Admincraft Meta
Admincraft Metaā€¢2mo ago
Closed post!
Your post has been marked as solved!
Requested by duoslingo#0
duolingo se acerca
duolingo se acercaOPā€¢2mo ago
@Ashank hi, srry I tag you By any chance did you also tried Incendium or Nullscape? Apparently, besides generation, also add custom mobs and environment particles, which are like managed via vanilla commands as mcfunctions. If you did tried any of those, were there any compatibility or performance issues? Vanilla commands should be way slower and heavy compared to plugins and will execute even after generating the chunks
editon
editonā€¢2mo ago
Hi i use datapacks from that team and it is all relly well made and as long you pregen there are no issues there.
duolingo se acerca
duolingo se acercaOPā€¢2mo ago
Nice, I'll give them a try without disabling anything then
Ashank
Ashankā€¢2mo ago
Incindium killed my TPS Nullscape was fine
duolingo se acerca
duolingo se acercaOPā€¢2mo ago
Probably the biomes with custom mechanics
ProGamingDk
ProGamingDkā€¢2mo ago
incendium is abesloutely horrendus
duolingo se acerca
duolingo se acercaOPā€¢2mo ago
I may have to disable those mcfunctions then
ProGamingDk
ProGamingDkā€¢2mo ago
for performance
duolingo se acerca
duolingo se acercaOPā€¢2mo ago
Are the performance issues related to the custom mobs and features it has?
duolingo se acerca
duolingo se acercaOPā€¢2mo ago
Those spirits? I would expect to be tps killers for example
No description
duolingo se acerca
duolingo se acercaOPā€¢2mo ago
Same for these slimes
No description
ProGamingDk
ProGamingDkā€¢2mo ago
basically the entire mod/datapack entities et
duolingo se acerca
duolingo se acercaOPā€¢2mo ago
probably will have to remove those mcfunctions then leaving only the worlgen hope I can do that without breaking anything wasn't that hard in the end, just removing both functions and tags folders there are no longer custom mobs or mechanics so, in theory, should have the same performance as terralith still won't be completely sure until I test it I had the intention of forking their repo to share the changes, but didn't since it's just removing two folders in each data folder
Venerable
Venerableā€¢2mo ago
40k? only 50gb? Somethings wrong with my storage usage then lol. Granted i'm not using teralith but the epic terrain datapack pregenned to a worldborder radius of 25k.

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