DH doesn't load LODs in a multiplayer game

recently i updated my modpack and i tested Dh in singleplayer and everything worked fine, but when i went to my friend's server i discovered that the mood wasn't loading LODs, when i walk, the chunks that go off the loaded chunks just disapear instead of turning in to the DH LODs
36 Replies
Puhpine
Puhpine4mo ago
can you try turning up your cpu load in dh's settings?
Zogleᵘᵖᵈˢ
ZogleᵘᵖᵈˢOP4mo ago
i just did it and nothing changed
Zogleᵘᵖᵈˢ
ZogleᵘᵖᵈˢOP4mo ago
Zogleᵘᵖᵈˢ
ZogleᵘᵖᵈˢOP4mo ago
so, is there a way to resolve this bug? do you need the mod list?
Puhpine
Puhpine4mo ago
yep
Zogleᵘᵖᵈˢ
ZogleᵘᵖᵈˢOP4mo ago
here it is i been writing that for 20 minutes
Miki_P98
Miki_P984mo ago
Logs usually include the mod list
Zogleᵘᵖᵈˢ
ZogleᵘᵖᵈˢOP4mo ago
i didn't knew
Puhpine
Puhpine4mo ago
oof mods list looks fine other than that you should remove indium does it work without shaders?
Zogleᵘᵖᵈˢ
ZogleᵘᵖᵈˢOP4mo ago
nope
Puhpine
Puhpine4mo ago
and youre 100% sure it works fine in singleplayer?
Zogleᵘᵖᵈˢ
ZogleᵘᵖᵈˢOP4mo ago
yes
Puhpine
Puhpine4mo ago
odd
Zogleᵘᵖᵈˢ
ZogleᵘᵖᵈˢOP4mo ago
but i think i solved the problem... i just deleted the distant hozions server info to try to reload it and i'ts working now
Puhpine
Puhpine4mo ago
oh nice!
Zogleᵘᵖᵈˢ
ZogleᵘᵖᵈˢOP4mo ago
the problem is that i lost everything 😩
Puhpine
Puhpine4mo ago
as in every LOD?
Zogleᵘᵖᵈˢ
ZogleᵘᵖᵈˢOP4mo ago
i lost the LODs, yep
Puhpine
Puhpine4mo ago
oof
Zogleᵘᵖᵈˢ
ZogleᵘᵖᵈˢOP4mo ago
i need to walk around another time 😆
Puhpine
Puhpine4mo ago
i guess there was something corrupt in your database then
Zogleᵘᵖᵈˢ
ZogleᵘᵖᵈˢOP4mo ago
could be
Hari
Hari3mo ago
remove betterfpsdist-fabric-1.21-6.0 :joewait:
Miki_P98
Miki_P983mo ago
Why?
Hari
Hari3mo ago
I dont know but that's reason @@ :joewait: Remove chunk to boost FPS That's how that mod works
Miki_P98
Miki_P983mo ago
Yes, but it removes chunks you don’t see with DH installed anyway Of course if you haven’t broken the config
Hari
Hari3mo ago
🧐 I don't know if it will still be the same with the default configuration It will be the same if you keep the default configuration :joewait: Just remove that mod and everyting okay
Miki_P98
Miki_P983mo ago
Default config creates overdraw holes, but it is 2 values to correct It works the same way in single and multi so if DH worked for OP in single, Better fps rend dist can’t be the reason it does not work in multiplayer
Hari
Hari3mo ago
Looks like that mod will limit the view based on the distant view set by the user Hmmm that's client mod so not work with multiplayer heh? Old versions also have the same problem
Miki_P98
Miki_P983mo ago
It works in multi, but not server side It changes the chunks rendering space around you to a sphere instead of the roller. The sphere matches the DH overdraw sphere It can also stretch the sphere and this streching is the reasons for the problems, but it can be disabled
Hari
Hari3mo ago
🧐 So I can still keep Betterfps? Just need to edit the config?
Miki_P98
Miki_P983mo ago
Yes, IIrc the vertical strech should be at 100% and horizontal at 0%
Hari
Hari3mo ago
{ "verticalScaling": { "desc:": "The amount by which the chunk render distance sphere is stretched vertically. default:2.0, min 0.5, max 10", "verticalScaling": 10 }, "horizontalScaling": { "desc:": "The amount by which the chunk render distance sphere is stretched horizontally. default:1.0, min 0.05, max 2", "horizontalScaling": 0 }, "affectEntities": { "desc:": "Enables the distance stretch to also affect entity rendering, default = true", "affectEntities": true }, "debugMode": { "desc:": "Enables debug mode, which displays how many sections are being hidden(A section is an area of 16x16x16 blocks) default:false", "debugMode": false } } Like this? right
Miki_P98
Miki_P983mo ago
You’ve forgot the . in 1.0 in vertical scaling And to be honest I don’t remember what should the horizontal on even set to You can edit it in game in video settings So just experiment
Zogleᵘᵖᵈˢ
ZogleᵘᵖᵈˢOP3mo ago
at the end, the problem was in some corrupted files

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