dh rendering over vanilla newest nightly 1.20.1

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16 Replies
This is fine
This is fineOP3mo ago
very trippy toggling dh on an off did not help disabling vanilla fade mode got rid of it but now water looks bad
Miki_P98
Miki_P983mo ago
Give it some more time for all the LODs togenerate
This is fine
This is fineOP3mo ago
wdym the dh chunk is rendering over vanilla
This is fine
This is fineOP3mo ago
useless red circle
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This is fine
This is fineOP3mo ago
on the left is dh on the right is vanilla
Miki_P98
Miki_P983mo ago
Yes, but the transition is supposed to be smooth, so in front of that DH LOD chunk should be another LOD chunk that covers the underground of the one you see and which's grass blends with vanilla in a way that does not create a pillar rendring in from of vanilla
This is fine
This is fineOP3mo ago
im gonna include a video when i get home so you see what i mean
This is fine
This is fineOP3mo ago
This is fine
This is fineOP3mo ago
hope this helps
Miki_P98
Miki_P983mo ago
Looks like the LODs are just missing
Puhpine
Puhpine3mo ago
That is quite odd. And it doesn't fix itself if you restart Minecraft? Are you sure? Doesn't look like that to me Are you running any other mods? If yes, can you try with just dh?
Miki_P98
Miki_P983mo ago
After the fading distance it is normal that LOD shows on top of vanilla
Puhpine
Puhpine3mo ago
Is it?
Miki_P98
Miki_P983mo ago
I think so, that is why the perceived vanilla RD is much larger when blending is disabled, after the blending distance there is full overdraw
MarijnIsN00B
MarijnIsN00B3mo ago
https://discord.com/channels/881614130614767666/1301176040831455273 I made a bug report about this, it fixes itself if you give it time to generate more LODs It happens when there arent any LODs in the real to LOD transition area from what I can gather
This is fine
This is fineOP3mo ago
so should i close this thread?

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