I want to add DH to my path traced shader
Hello, I looked at some example shaders and also the documentation, however I'm not certain if it's possible?
3 Replies
Because from what I understand the shadow pass overwrites the mc one?
The way I currently do the voxelization is by writing to 3d images in the vertex shader of the shadow pass
GitHub
ShaderDoc/dh-support.md at master · IrisShaders/ShaderDoc
Documentation of Minecraft shaders. Contribute to IrisShaders/ShaderDoc development by creating an account on GitHub.
You should ask in the shaderlabs discord. They'll know