Issue with a shader
So it's nothing game breaking, but I was curious if there is any way to fix it.
Whenever I'm using shaders, in this instance its photon, after the vanilla render distance, the water doesn't take on texture provided by the shader.
5 Replies
I think it is either a mod from the modpack or some setting i messed up
It is the shader that applies the water to vanilla and DH water, not DH
log for modlist, in case there is some known culprit
aight thank youuu
Though Photon had DH water iirc
Maybe Iris bug? Though I doubt it
Some Photon update might have broken it
Also C2ME slows down DH generation by up to 35%
It will be fixed with full (current nightly also lacks the fix) DH 2.3 release, but for now you should remove it