Distant chunks won't load unless traveled there
Heya so I got a question I've seen others ask but no real solution that worked for me
I have my LOD render distance set to 1000.
I had Chunky run for 24 hours rendering a radius of 100,000 chunks
I have Distant Generation turned on
Aftter leaving minecraft idle for over 20 hours
It only renders the area I've explored beneath me. It doesn't seem to actually load in all the chunks thousands of blocks away even though Chunky has already created them. The F3 menu shows that there are basically no tasks being done by DH so I don't think it's a matter of just them generating slowly. It's been like this with no new chunks since I woke up
I don't understand why even in single player it will only load chunks in DH that ive physically traveled to, regardless of how many chunks I tell Chunky to make and how long I sit idle
12 Replies
LOD building can also take quite some time. you may just need to wait longer for DH to convert all chunks to LODs
/slowgen
World generation in general is quite slow, if you want to speed it up:
Install Noisium and Lithium, these mods can improve generation speed by a couple percent.
Make sure to remove the C2ME mod as it significantly slows down DH chunk generation by up to 35%.
Increase
CPU Load
in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU.
To see if Distant Generator
is really working or not:
1) Check CPU usage while in-game, using Aggressive
settings of CPU Load
. If CPU usage's hovering around 80-100%, the LoDs are generating in the background.
2) Go to DH settings > Advanced Options > Debug > Wireframe
, set Enable Debug Wireframe Rendering
and Show World Gen Queue
to True
.
Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)Try the second part to see DH worldgen in action
Where is Show World Gen Queue?
I think I got it. Though it seems to be working, I just found it odd the "order" of chunks it's rendering. I figured it would render them in a perfect square beneath me because it's odd it's rendering those far away chunks when there's still closer missing LODs
yeah weird it's rendering like that and not just doing a square
oh well, thank you. Now I'm curious if there's a way to have it assign more than 35~ world gen tasks at a time. Can't seem to find where to increase that limit
yeah seems to be a hard limit of 37
even on "I paid for the whole CPU"
Afaik, you need to increase the amount of world gen threads for that. However, that probably won't speed up the generation of LODs, since all the cores of your CPU are already taken up with the 35 world gen tasks
possibly. But how would you increase the threads anyways?
might as well double check since I got 12 cores
ahh
nevermidn I got it
it was only set to 12 threads
changing to 24 now maxes out my CPU at 100
thank you for all the help